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3ds max and object space normal maps?

dfacto
polycounter lvl 19
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dfacto polycounter lvl 19
I was curious whether max can use object space normal maps (from xnormal) or not. I have some object space normal mapped models I'd love to make some beauty renders of, but unfortunately I have no idea how I'd do that in max, or if it's even possible.

Anyone know if it can be done and if the results are good?

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