First off, it's easier (and better) to make alphas like this positive rather than negative. That makes the zadd and zsub buttons behave as expected. To fix this one, rotate your object 180 degrees in the x or y axis, then go to the tool>display properties option and click "flip". That'll give you an positive spike instead…
It's not cheap. $1000 for a single license and the learning curve isn't conducive to being in a hurry. Still it's really good at what it does, shoving a ton of particles around. It works roughly under the same principles as particle caching but in a really smart way that regular particle caching won't be able to pull off.…
I have a friend who has his set up like that - I originaly had Sallie Mae (evil bastards) but when I refinanced last year all the rules changed. Now, my monthly payment is like $200, but he interest is calculated quarterly, and then divided by the number of months in the quarter. So out of $200, like 180 is going to pure…
I'm with ghost_rider, you guys are supportive of everyone else. Even when he made it clear it was his game the posts 'after' that were even more brutal, lookit pogonip cheap stabs. Tubboy is making a serious effort to be a positive and contributing member to our community this month and you guys are throwing it back in his…
yeah, plenty of z06's there. Probably close to 1/2 of them were and that includes the new '06 models. I took pics of one of the '06 z06 engines too. those cars are monsters... there was a pair of lingenfelter z06's too... well untill one blew its timing chain... there was a bunch of accidents. a couple M3's died: one went…
Heh, you know what was great to have back, no one mentioned it but the familiar brit/yank repartee was back too. The 180 on the stance of stuck up brits making smug jokes about the yanks, then hearing the back and forth it created had really back peddaled over the years and then ended up at the point where the yanks were…
There wasn't a topic to gather all kinds of interesting reading/watching material. Now there is a topic to gather all kinds of interesting reading/watching material. Please post here all kinds of technical stuff, artsy stuff, talky stuff, but most of all interesting stuff. Feel free to link stuff you've made yourself. Only…
I'm working on the tutorial via Digital Tutors of the Photorealistic bedroom Here: http://www.digitaltutors.com/tutorial/1083-Creating-a-Photorealistic-Bedroom-in-3ds-Max I'm in the home stretch, trying to set up renders but I'm running into more problems. Made threads about this tutorial before. Like a lot of tutorials it…
Sry my drawing skills suck ass ..( but it should be good enough to see the design.,.) BUT.. i wanted to show my OC ( original character) which i will create in 3D soon :) i have drawn her in many styles, though i prefer semi realistic style. (and i will most likely model her in that style) NEWEST: Concept for clothing (…
So I was projecting an xyz displacement map in mudbox. These two heads are the same, they have the same uv´s etc, but when I apply my map as a displacement map in zbrush everything is in the wrong place. I tried applying my map in maya and it looked fine but as you see the mouth is way to the side in zbrush. I tried baking…