Special Thanks to William Gaul. Hi all...I am happy to tell ya'll that Unreal Script Wizard is now available to download. Please note that this is a BETA product. I made a video on how to use it. Description: Unreal Script Wizard is a free program made by me to make Unreal Scripting easier with the help of a wizard. At the…
Just couple pics & concepts I like from the upcoming game I am VEERY MUCH hyped for - it already has more than $7M of budget and 115 000+ registered supporters, not bad for PvP MMO kickstarted last March. As seasons go by, it's worlds are slowly devoured by thing called The Hunger - the end of winter marks the end of the…
Hello my name is Valentin Yovchev.I am a 3D Artist for the movie/game industry for 10+ years so far. Software Skills: 3D Studio MAX Zbrush Photoshop Keyshot Quixel Suite DDo and others I can create High Poly and Low poly characters ready for rigging and Animation.I can texture assets.Or assist in pipeline creation for…
Red Hill Games (www.redhillgames.com), is currently seeking development help for an upcoming project using the UDK. In particular a concept artist with a love of the zany and a bent sense of humor. What we would require from such * Ability to attend company meetings through VoIP software. * Has a professional manner, and…
I still find myself almost exclusively buying collectors editions for the extra material for games that i really want if i can get them, but otherwise like some others have mentioned ill never pay full price for a game, ill wait until it drops down to 20 - 30 max. Incidentally, if you guys think 60 is high, down here in AU…
I still get the odd email asking my to make models/textures for people - for mods or for personal use (people still play quake) I simply reply stating that a model will cost £500 untextured, £750 textured, and texturing an existing model will be £300. 99% of the time I get an incredulous reply along the lines of "WTF!!!111…
It's a pity you post quite late in the development, because it would have been good to get feedback on your layout plan. I would have gone with a different kind of grid, either triangular or more likely hexagonal. That way you'd probably have a less noticable grid, and you would have less squish/stretch on the 'diagonal'…
[ QUOTE ] #1 thing to watch out for is socket 754 vs 939. Dont buy 754 boards or cpus! You might find a very good deal on 754's but thats because they are the lower-grade 64's. Its like the difference between buying a Celeron and a true Pentium. Avoid 754s [/ QUOTE ] Actually the only difference between 754 and 939 is the…
Hi!I'm looking for help with my game! About the project.Here's video of the game before the refactor began ( https://www.youtube.com/watch?v=lFJZeUUlcBA&t=113s ) 3d roguelike game for both PC and mobile, tile-based and procedurally generated.- Lot of crafting (digging the walls for resources - a little bit like minecraft…
A bunch of Short guys meetting with M2 Studios 2/18/17 - Plano, Tx facebook link https://www.facebook.com/events/1805862653010602/ info: Room C-104 This will be a “hands on” presentation of AR/VR implementation in Architectural rendering. Todays market is demanding more than the traditional fly throughs, M2 Studios offers…