I'm working a developer working on an independent puzzle game in which the whole thing is an animated painting hanging on a wall. (I go into more detail about it here.) I've decided to re-render the background graphic of a painting hanging on wall in order to support 16:9 and higher resolution monitors. Unfortunately I did…
Hello, I need to get rid of this yellow/orange flecks. They are showing in my Vray render (3ds max) and I am going crazy about it. I guess it has something to do with lighting.Thank you for your help. :)
Hello, I'm looking for a Render Engineer who can rewrite code for an existing Unity shader using Computer Shader and Procedural Draw in order to improve performance. If interested, please contact me at dcaine@well-preparedproductions.com.
Kat - ocean dream. A bit of summer mood in these winter days. . This work on artstation:
https://www.artstation.com/artwork/Jl96rz . On YouTube you can see the whole process of sculpting. https://www.youtube.com/watch?v=fH005EFg-4Y&t=3s . This is a lowpoly character for use in a realtime render. The polycount of the entire…
Are these basically just meshes with diffuse only? How did they light this with little to no shadow? I am seeing some shadows which I question if are just baked in rather than rendered. Also confused about the hedges.
Hi, I made this Metal Gear Solid inspired model back in 2011 but recently have been playing with different types of renderings on her. so here are some results out of that testing. any feedback are welcome! =)
hej guys, 1. im trying to render out an environment of mine but not getting the normal maps and having shadow problems. Is there a tutorial out there ? 2. do people still lightbake an occlusion map? or is it oldskool? thanks! cpcpcp
Hey everyone! I've been posting a lot lately, with a lot of technical questions.. That's because I'm nearing the end of my studential life and I'm getting a ton of responsibility on my shoulders, and I gotta answer many questions to myself and my friends. This forum's been a home for me and I'm very grateful for…