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Author:
fdfxd2
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Technical Talk
rendering normal maps / maya
hula
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hula
Nov 2008
hej guys,
1. im trying to render out an environment of mine but not getting the normal maps and having shadow problems. Is there a tutorial out there ?
2. do people still lightbake an occlusion map? or is it oldskool?
thanks!
cpcpcp
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hula
Nov 2008
hmm... after a bit of testing. hardware rendering renders teh nornals ok. but no shadows.
how do you guys do it?
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bugo
polycounter lvl 17
Nov 2008
in maya 2008 only spot have shadowing
select one, use shadowmap at 2048 resolution and in "lighting" menu select "shadows", you are free to use it on high quality rendering or only in normal viewport.
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ivars
polycounter lvl 17
Nov 2008
Directional lights also work with realtime shadows.
Or if you just want fancy renders use Mental Ray. It can render normal maps too.
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how do you guys do it?
select one, use shadowmap at 2048 resolution and in "lighting" menu select "shadows", you are free to use it on high quality rendering or only in normal viewport.
Or if you just want fancy renders use Mental Ray. It can render normal maps too.