Hey guys, in Unreal Engine 5.4.4, I’m experiencing an issue where shadows that aren’t visible in the scene appear in the mirror reflection. A Rect Light coming from the window casts the chandelier’s shadow in the reflection, even though it's not visible in the actual scene. Additionally, I can’t hide the Rect Light from…
Hey. This pack of tools originates from a toolset I wrote for 3ds max nearly 20 years ago which I converted to blender when I switched on version 2.8. They where used in a few productions so far and shaped around typical needs to streamline processes blender does not very good. There might be still some incompatibilities…
Hello, I’ve been sculpting in a blender for a few months. And It’d be great if I could get some insights on my progress so far My goal is to eventually create a full character, but right now I’m focusing on head anatomy. The problem is, no matter how much time I put in, I don’t feel like I’m improving. I’ve been stuck at…
A good practice when modeling cars is to make the whole surface of the car as one piece at first, without cutting the body panels. First you'd want to have a low poly blockout with clean topology, but no subdivision so that you can see all the shapes of the car and can modify the proportions easily if something feels off.…
Mop That was exactly my theory. Everyone is a cylon and this is why. On earth they found a way to extend their lives (humans) by these machines that you download into upon death like the cylons use now. Some people were against this because it took away what it meant to be human. So upon downloading into a new body you are…
My random Star Wars thoughts Thought it was ok, it was better than the last two... I rank it on par with Matrix Reloaded. When I get it on DVD I'll probably skip right to the exciting scenes. The majority of the Jedi death scenes were lacking and you didn't really feel anything even though you've been seeing these…
Started a new university project in which I have to model a Rally car.. Been modelling the wheels for a little while now and was wondering if anyone had any advice on how to model the alloy of the peugeot 208 Rally Car? This is what I have so far.. I was planning on modelling that section of the wheel, then using the array…
Oh man! Looks like there's a friggin awesome update on the way. http://www.gamespot.com/articles/rocket-league-introduces-new-maps-through-rocket-l/1100-6434403/ That multi tier map with extra height looks epic, can't wait to fail at some extra high freestyle aerials! Also spotted in the vid Halo and Gears of war cars.…
The ads that piss me off the most are the constant ads for Heckler & Koch or Colt in most "realistic" games, those are really in your face . Transformers the movie (which is a commercial license in itself, but bear with me). American Car companies were more than too happy to offer their cars for a transformer basis.…
Hey, I am working on a basic endless racing game. I have managed to make the platform move behind the car and now I want to spawn some buildings next to this platform and I want them to move behind with the main platform as well. Some of the Issues/ doubts the I have are mentioned below 1- I want the meshes to avoid any…