Hey all, I'd like to share what me and my classmates have worked on the last few months during our second year at the Utrecht School of the Arts HKU. The project took about five months. Let me know what you think of it! :) This is a short animation about a retired woodcrafter living his remaining days in a snow coated…
I would remove this from there Overall you are headed in a good direction but it also feels like you have some things in there you could improve upon. The issue with the gun is it's basically all blocks, there doesn't really seem to be a real normal bake, the texture is just odd. I would work on defining materials as well…
Thanks a lot for the detailed feedback, really appreciate it. Good point about the overuse of grunge - I agree it can read too uniform and artificial, especially on the materials and wear patterns. I’ll definitely revisit this approach in future works and try to push more material separation and story-driven wear. Also…
Hi everyone ! This is my first thread here on Polycount :) I just finished my end of year project (at http://www.infographie-sup.be/en/ ) and I wanted to share it with you guys. The map is based on this miniature http://www.gidian-gelaende.de/Material_HP/Windir/Wizards_Place/album/ This is the same project as Diruengurei's…
http://games.yahoo.com/blogs/plugged-in/why-end-60-video-game-near-181412574.html Its basically talking about games like Angry Birds being only $1 and COD or BF being $60 yet theyre both fun games. People are finding cheaper games just as fun nowadays because development tools and platforms are so widespread. I don't know…
Two months, paid, full time. Funded Gear VR project - Looking for fulltme realistic lo-poly environment modeler in Los Angeles to join 411 Studios to work on a immersive VR project. Contract work, must be willing to work at our downtown studio for the day. Unity familiarity is a plus. Please provide online galleries of…
Hello All! After a nice week at GDC, got inspired to do some work from Metal Gear Solid 4. I ran through some of the art books and came across the server room. If you recall, this the room that snake comes across from after he gets microwaved to oblivion. Concept: Planning: Alas, finding good shots are tough, and all I…
I started teaching myself 3D character modeling in Maya about a year ago now. I've made about three characters, which I still actively work on and learn with. I also participated in a game jam in October and did some environment art. I was hoping to get some critique on one of my characters. It was the first one I made and…
Hi, I'm an artist/animator that works in Unity/Photoshop/Spine/Blender. For the past years I've worked on Flash games in the beginning and then moved over to Unity, where I've worked on such Steam games as: https://store.steampowered.com/app/935270/Great_Heros_Beard/?snr=1_7_7_230_150_1…
I posted some characters from a game I'm working on called HERO, atleast its named that so far, I havent worked on this for that long so might change the name not sure yet. The game is going to be a sort of wave based beat em up game, with different levels and enemies, the game is going to be very focused on different…