Hey everyone, It's been quite awhile since I've been here. I have have been working on this character and I already have a method of doing the hair. My issue is actually layering it. Character: http://scr.hu/28cl/8zjxa http://scr.hu/28cl/kohzz My attempts: http://scr.hu/28cl/l9ehh http://scr.hu/28cl/t2jza…
I started this model last week. Ive spent about 7-8 hrs on it. I still need to work on his jetpack. He is 2800 polys at the moment. Im giving myself a budget of 3000. Any Comments on the drawing or model? Background He is a Vulture Sniper. He spends most of his time on high rocky out cropping in the desert, looking out…
Hi people, We're back to show you our improvement, a bit of us already posted and your crits were very positive. Hope my model will not be a shame in front of others. For information, my model is 2800 triangles (3000-3500max was our budget) Of course, any crits and advices are welcome. Here is it Others preview angles as…
Hello! We are small collaboration of freelance sound designers and composers! We're called Sevilya Sound Most of us graduated from GITR Film&Television school, faculty of sound design and music art. We’re looking for projects, where we can satisfy our great passion for creating different soundscapes and music scores for…
***Latest*** View it in: Marmoset viewer: https://bradmyers82.artstation.com/portfolio/dishonored-fan-art-30dd3188-0a75-4ed8-a0b8-28623a6f3390 Final screen grabs Marmoset: dishonored fan art diffuse painting tutorial: ************************************************* Anger Sculpt WIP: I wanted to take a stab at creating a…
Sony's Project Morpheus Yogscast Kim behind the scenes at Sony to find out more about Project Morpheus, one of the latest developments in virtual reality gaming! www.youtube.com/watch?list=UUY5h3NK0UTilkeOBTMSZZng&v=DKD4swVKY0c#t=283
I've made a deal with someone on youtube, I will be making them an avatar to interact with their gameplay commentaries. My Problem is when it comes to the hair I'm stumped. The head is 286 tris so its pretty low poly it has a general head shape, and the triangles are well distributed, no huge or tiny tris, thats how I want…
http://vimeo.com/28439957 just trying to make a nice prop, high and low and texture it and bring it into the UDK. Trying to get a nice sci-fi generator while still keeping it recognizable working on the low poly now
Hi all, I don't post here much, but just finished a short CG film in a class I am studying at the moment, and would like to get some feedback from the good polycount people. it can be found on vimeo here - http://vimeo.com/28332824
I'm excited for little big planet 2 and have had countless hours of fun with the first one, whos getting it ? and who hopes to get a beta key for the Beta ? [ame] http://www.youtube.com/watch?v=Fs0T5l24JL0[/ame] The Media Molecule website has information about Little Big Planet 2 at gamescom, http://www.mediamolecule.com/…