WIP still pretty rough Roninfang here i do 3d modeling/texturing mostly and a bit of 2d (sometimes i still miss drawing/painting)^^been a while since posted somethingwith work, my own indie, martial arts training a bit and such also lots of really awesome artworks here...so slightly "shy" showing my stuff ><since i know it…
Hello Polycounters! I'm starting up a new project this week inspired by concepts from the Last of Us. The visual style of the Last of Us has always appealed to me and I've wanted to do a project trying to mimic what they accomplished. The concepts I collected all hit key areas that I have been wanting to practice in my art…
Hi all, i spent quite of time practicing of stone sculpting/texturing, and hope did not that bad: But for now i can't say i'm really happy with my workflow: - Sculpt something stone-looking - build up base colormap of cavity/peaks (sometimes) - Bake maps/matcaps - mix photo textures with bake to get something looking like…
Hello once again! Starting back up in this thread as I have begun updating this project trying to do things a bit better than last time. The main thing has been the modular kit that I am remaking, starting with the arch house. When I started the project, I wanted it to be a sort of hero piece but ended up having it not…
I am in no position to really be talking, but I'm going to be blunt with you. The website, you should take down for a while. I really don't want to offend you but the stuff you've got is just not good enough at all. You're lacking a lot of the fundamentals of basic art and a lot of your work looks incomplete. On the…
HEY !! Today I started my day at almost 2pm, great start (I'M TRASH PLEASE HELP ME). Well i'm not giving excuses I DID WORK I DID DO SOMETHING :# So the most important (that most artist agreed upon) Is traditional drawing (Gesture drawing, anatomy, all that...) So what i do daily as a warm up about 30 to 60 minute gesture…
OK, I understand I'm coming across as defensive rather than having an open and listening ear; but it's just the way you say the critiques that make the difference. I'm a sensitive person to begin with, but all of you are telling me to get rid of my portfolio entirely and rather harshly. "Half of your stuff on Artstation…
I wouldn't be in games then. I learned most about art at college. Before that I learned how to program at a trade school. If anything, university courses should do one thing, teach more foundations! There's so many student reels who just have one thing: bad art. And while e.g. a modeler has a concept to follow, he is the…
Practicing is good. You are certainly better than I was at 18. :) :thumbup: Here's my critiques: Design: I'll assume you didn't have orthographic concept when you started out your model? Always do at least a sketch to follow with when you are modelling characters. Essentially look at the concepts you have and then go to…
Hello everyone! I am Tingwei Liu. I am an international student studying in the United States, dreaming of working as a 3D character artist in the game industry. I learned and used Zbrush for the first time in September, and I have been learning and training until now. I want to record on the platform of polycount each of…