I like doing characters. I've tried doing environments several times before, but couldn't get into them. I'd just doom scroll through Artstation trying to find something I want to make and often ended up doing nothing. It made me realize how much it really matters to like doing something if your gonna pursue it for a job…
Surreal Software is looking for a qualified Lighting Artist. As a Lighting Artist you must have strong skills in traditional art, can demonstrate through your portfolio, the use of light, shadow and color to establish mood. Qualified applicants should have a working knowledge of 3D lighting systems such as Maya or Unreal,…
Coral is a Halo Fan Game that brings classic Halo gameplay to PC.
It will include an all-new Campaign about an outer colony called Coral and the Spartan-3
fireteam you play as, the Firefight mode will be reminiscent of Halo 3 ODST and
Halo: Reach’s firefight mode, and Flood, which is a firefight and Call of Duty
Zombies…
Hi! I'm needing a tech artist to help flesh out my VR game. The game has a ~tech demo and I'm needing to spend my time on polishing the VR experience and would like to get a skilled artist to create various character skeletal meshes (plenty more 3D work/employment available if we mesh well, pun intended) in a way that…
Seeking a Concept Artist with a focus on cartoonish sci-fi robot and creature design for commercial project. Required skills include creating detailed character turnarounds suitable for 3D modeling. Ideal for emerging artists eager to develop with our team and contribute innovative ideas. If interested, please email your…
Hi guys, I just have a few questions about 3D Concept artists. How does a 3D Concept Artist differ from a 2D Concept Artist? How would you define a 3D Concept Artist? Thanks in advance.
Would better tools reduce the need for artists? Possibly. If you don't need an artist to make a tree because you can simply just scan one, you wouldn't need them. But remove 3D artists in general? Never. The whole point of being an artist is you can create anything that is both real and imaginary. This applies to all…
Hi there! I've never made a blog post before.. but I wanted to keep going on this project and be consistent with it. I'm posting this here for my own sake but also a way to be more involved in our industry community, learn new techniques, and hear other artists' perspective or advice, if you're so inclined to give it 😁 I…
Hello,I'm Maxime, a french 3D artist specializing in environment and props creation. My artstation : https://www.artstation.com/maximedhamelincourt I'm currently looking for work, feel free to contact me. I'm open to freelance, fixed term, long term contract.
Lead Level artist is responsible for the team of level artists that creates graphical content of multiple game levels and must ensure that their work can be successfully integrated, taking the technological limits and artistic direction into account. Responsibilities: * Knows and educates team of level artists on game…