Hey there. Why does it bother you that the monitors get too warm? I just got the smaller 21.5" and it is my first ips monitor and the difference between it and my older tn panel monitor is huge- i was not expecting it. I was also researching about monitors and I found great site that lets you compare them by the panel that…
Texture flats are the only real way to crit the textures in this case, from what I can see your diffuse is weak and your spec almost looks like you used a solid grey sheet for it or a simple greyscale of the diffuse. Your boots look like concrete and the normal map looks very bloby on the shoulders and neck. I can't crit…
I don't think there's enough incentive to go dual core at the moment. Yeah, improved multi-tasking is great, but it isn't that often that you *really* have to run two processor intensive apps at the same time. If you're rendering in Maya and applying a filter in Photoshop, sure, but for the most part your attention and…
So I stumbled across this website yesterday and thought I'd share it with yall I see some interesting things: weapons made by community members here [and from other modeling forums as well....] As well as stuff by games like Mass Effect, Crysis, and UT3 China Lake pumper…
Last update: Hello Polycounters! I've just finished my degree and now it's time to do a complete character design. Whereas this is not my first 3D character, I've never done a complete "walkthrough" to the whole process (Concept Art + HighPoly + LowPoly + Textures) so I'm pretty excited with this project! That's…
We are looking for an animator to help with our indie project. I've posted this on the other section some time ago, but we've barely received answers so this time will try here, and we'll change our payment method to "per model" instead of profit share. Basically we need someone willing to rig and animate various monsters…
Hi, I'm new at Blender, and the transition from 3ds Max it's being...challenging. I configured it and installed a couple of plugins that mimic the 3ds max functionality (BlenderMax and Maxivz Interactive Tools) but I'm facing a super annoying behavior. (I've asked on the Blender subreddit, but no one answered me a few days…
Hey everyone ! So , have stumbled upon this article lately and got lreally interested in the following technique ( page 77-78): "For lighting the smoke we didn’t want to pre-bake a single direction as is done in this example...
besides not matching the real lighting conditions.... this would also not allow us to rotate the…
Hey guys, I am a writer and amateur painter. I love painting weapons and stuff and I even have a set on workshop. I just draw and if it is good I take it's picture directly from paper. I generally draw in classrooms :P. So the thing is that, I just sit here doing nothing, I must draw. I want to help and I need someone's…
Thanks for the reply martin,rick and vik. After looking at the model this morning i decided to do with your ideas of splitting the model down into small groups and doing the normal maps separate in xnormal and then piecing together the normal map in photoshop. i had a look at the meshlab and it does a really good job of…