My first Vray render the metal texture needs alot more developing, The only problem i seem to be having is the redering prosses itself gettig the right lighting and output settings
Hey guys, I am working on a few trees atm and i was wondering if anyone had a good method or a suggestion for rendering out lod billboards for the best possible effect. thanks :)
[ame] http://www.youtube.com/watch?v=NQ-OGvH1-Xc[/ame] Here is the rendered Version Of my animation... Please Leave a feedback.. The CHaracters are also rigged by me.... :poly121:
is there a tutorial out there for rendering hi polys in maya? ive seen this one http://www.artemstudios.com/2010/tutorials/material/MaterialRenderingTut.htm which ive used in max, but is there an equivalent for maya? thanks
I recently uploaded a 3D model I created, but have now done some renders and edited them. Would love to hear what you all think, feedback is much appreciated.
Hey guys. I rendered some test cameras yesterday to preview this composition. Please tell me what you think overall! [ame] http://www.youtube.com/watch?v=GOY5Pe_lso4[/ame]
so i was laying down some base colors with vertex paint on a high poly mesh but it doesn't render. just curious if there is a way to convert vertex painted color to material ID or something?
Does anyone have a good workflow for rendering textures made in substance painter in 3Ds Max? Is it better to just buy Vray or it is possible to get a good render with Mental Ray? Unfortunately my school doesn't have Vray so i would have to buy it for myself. Also what is the best way to handle glass? Can I make it in…
I'm trying to render an animation as a gif in max,I only know how to do it as a video. I would convert the video to a gif, but that always comes out looking like crap.