Hi, My name is Valentin Nadolu and I'm a 3d artist with 12 years of experience in AAA games and other real-time type projects. I've worked for 10 years at AMC pixel factory in Bucharest starting as a 3d Vehicle Artist, then Lead 3d Vehicle Artist and even as Project Manager for a while. After that I've worked for INDG in…
Hello guys! First I want to explain the background of our throne room; The scene takes place in the past, about the height of Greek civilisation, except, this is not a Greek civilisation. They've got similar architecture but they don't have the gods we all know. They have their own gods and because of constant drought in…
The game is kinda age of empires,but with less civilisations of course We are 4 guys working on it right now but some of us are busy working on other projects too.What we need is some1 to model and if possible,animate the unit.Polycounts range from 150-300 per unit and a 64x64 texture. We have the engine running and alot…
The Cepheus Protocol is going to be designed as a Top/Down Real-Time Strategy Game. The player(s) will control an 8 man squad, comprised of unit types of their choosing as they explore the city of San Francisco, desperately trying to stay ahead of a rapidly evolving viral outbreak. Halcyon Winds are looking for fresh and…
Description: Torch Technologies, a 100% employee-owned company, is seeking a professional Game Software Developer to join a team currently developing a virtual training device. Candidates applying for this position will have the opportunity to apply your passion for developing interactive visualization products for the…
Hey Polycount, Long time no see! The last time I was here I was making a ship, (it originally began as a VTOL but due to critique the direction changed) this time I stayed more true to its original intention :) The idea with this one was that, it was designed to enter the battlefield in the most difficult of situations be…
(Military) (Wire) (Civilian) (Wire) Editor Screen Grab. Haven't gotten too much feedback at other forums, so I figured I'd register up here and let you guys tear into it. There is no seats yet, but the rest of the interior is pretty much done. Not sure what game it's going into, if anything.
No More Room in Hell started as a total conversion mod for Half-Life 2. It won PC Gamer's mod of the year choice for 2011 and ModDB's editors choice for multiplayer mod of the year 2011. The mod went on to becoming one of the first ten games to be Greenlit on Steam. We have a dedicated team of newbie, indie, and industry…
Anybody catch this? I was a big fan of the original movie, and didn't really get into the two TV shows until recently (they always seemed a little too silly/lite for me). This new show seems much more serious. I can see where the accusations of "Battlestar Galactica clone" come from though. A crew of military people come…
Hi guys, long time
lurker here- finally posting to try and motivate myself and keep track of
progress. I'm fairly new to 3d, having worked in 2d for a few years as an illustrator
I'm now looking to broaden my skills and my options for the future a bit. So to start here's a long term project
I've been working on to recreate…