Hi all, I'm entering in this year's Blizzard student contest! This is what I've got so far. Everything was modeled in 3dsMax and handpainted in Photoshop and 3dCoat. Some assets are still not painted, and I'll be touching up on some of the textures to give them a final polish. Any feedback would be awesome!
Hello, This is the first time I join Riot Contest. I'm not too familiar with League of Legends, so after a bit research I decided to draw Ashe in her champion skin ^^ Here are the sketch/line work. I will post more updates / WIP in a few days Thank you
Hello !! This is my first participation in a contest where great artists involved !! Annie is the character that I played more in Lol and I want to try to do something with it !!. I was inspired a bit on the history of Annie and I want to capture the moment she enchants Tibbers with only 2 years !! :)
Hey everyone this is going to be my wip page for the upcoming animation contest. I'm really excited about this one!!!!! i'll be using either one of three rigs i still have to decide wich one i like best or gives me the best idea :D Attachment not found.
Hi there, I'm super exciting about this contest, I'm gonna use this garen-look rig to develop my favorite champion. Rig resource: https://goo.gl/6WPgvC
Greetings everyone! This is my entry for the art contest, skin designs for the lovely Leona and Diana with a steampunk twist! I'll try adding more effects and details if I have more time to work with. Splash progress: Character progress:
Hey All, Work in progress thread made! I've picked this voodoo character to start off the contest: Going to build a rig for her this weekend and start a cycle. Fingers crossed it goes well or I will be back on the hunt for a new character!
FINAL Imgur Album Here Hey folks Decided to finally start my piece for this contest Currently in the thumbnail phase thumbnails + random reference images Gonna try to refine a few of these and see which one turns out best
Pretty much, from what I understand physically based rendering is more of a concept than any specific hard set of rules. So, depending on who exactly is writing the shaders and their interpenetration of what is physically accurate (no game engine is really physically accurate, unless you have raytraced…
Hey guys im new to polycount enjoying this site so far so much talented people :) anyway here is my 1st WIP for the contest since its october have to have a halloween theme and after watching the harrowing trailer only made me want to do this illustration more XD Ill be uploading more wip soon any comments and critiques…