Living in Europe taught me just how troublesome and expensive it is to own a car. So I finally did what I've only talked about for years. I bought a motorcycle! Beauty Shot It's a 2006 Kawasaki Ninja 250r. Found it for $2400 on craigslist, including a helmet. Great starter bike and gets up to 70 mpg...which is awesome…
Hello everyone, I’m currently developing a narrative-driven sci-fi exploration game set in a mysterious abandoned world. The project focuses on atmosphere, environmental storytelling and monumental alien architecture. I'm looking for a concept artist to create 3–5 key environment concepts for the project's pitch deck.…
Hey! So, I am currently trying to make a camera in the centre of a spiral staircase that is meant to follow the player to the top. The idea is that I want the camera in the middle to just follow the player as they move up, and have the camera turn so that the player is always in view. I thought about using a Matinee, but I…
Long time i have not touched UV's at all (i use Modo 801). Time to change it, but i got an understanding problem of how i should apply continous textures on objects. For example i made a simple cup, but i really dont get how i would have to create a texture that wraps around the whole model without having a break (not…
Hey there, just received a interview invitation as 3d artist. They asked me to bring my reference materials to this appointment, but i'm not sure what exactly they mean. They obviously saw pictures of my work on my portfolio page, so i guess i don't need to bring those images. Do they want to see the project files like…
Hello, Recently I baked a normal map for a hand gun I've been working on, but I encountered a problem. The slide lock on the gun has this black spot that won't go away no matter how I tweak the cage offset. I don't really know what else to do. Any suggestions? Cage looks a bit weird, but I don't know how to fix it. Thanks.
Hello everyone, Here is my rig. Processor: Intel(R) Celeron(R) CPU G550 @ 2.60GHz (2 CPUs), ~2.6GHz Memory: 10240MB RAM GPU: HD 3850 MSI I am wayting for black fryday sales, and I dont know what to get. I do mainly arhitectural stuff in 3ds max Vray. But I want to get better and better so I can work in the game industry…
Just as shown in the image below, I took a picture of a mushroom, and the AI directly generated a mesh. Since it was quite irregular, I used Quad Remesher for retopology. I feel the results are borderline usable. What do you think?
Hi! I have a chance to work in a really good video game studio. The problem is I don't know how to texture big buildings. They gave me this reference and order me to model this house. Textures must be in 2k and work presented in Unreal and it must be photorealistic. Here is the issue: How to texture this house to maintain…
Hi guys it's been a while since I posted, been super busy since the Marvel job offer. I've been asked by a client to make this. Now the geometry of the egg is easy I made that with a sphere and the 4x4 FFD modifier but I can't for the life of me find a quick and dirty way of getting the scales to extrude symmetrically :O…