Home Unreal Engine

Spiral Staircase Camera, How should I do it?

Hey!

So, I am currently trying to make a camera in the centre of a spiral staircase that is meant to follow the player to the top.
The idea is that I want the camera in the middle to just follow the player as they move up, and have the camera turn so that the player is always in view.

I thought about using a Matinee, but I am not entirely sure how I would go about it, considering that the animation would only run whilst the player either moves up or down the staircase.

CameraLookAt also seemed like a viable option, but I get a error, where I am told my character lacks a 'handler' for the command. Considering I have never used the CameraLookAt command before, I do not really know what to make of it.

Pictured bellow is what I am currently working with, in case the above description is lacking.

nw0oow.png

Any thoughts or ideas on how I can solve this would be great. Thanks in advance.

Replies

Sign In or Register to comment.