Introducing WeavR https://www.virtual-mirror.com/technology/weavr/ WeavR (pronounced Weaver) is a full-featured 3D art creation toolset, integrated into the Unity® Editor. It gives artists and designers the tools to create 3D content right inside their game editing environment. Despite being integrated into Unity®…
Hello Everyone, well i am the owner of a big website http://www.luxusyacht-kaufen.de over yachtbrokerage. We help visitors and customers to find their dreamyacht on different ways. For example new and used ones. In a short period we will have 500 used yachts in there, but concepts we don´t have. This we want change, so we…
Hey dudes, Thought I would post my personal art WIP here for crits as I go. Haven't had a chance for personal art in the longest time, so I'm really pumped for this! :) So... a few months ago I had the pleasure of speaking with Demond Rogers (an environment artist at Epic Games) at the Triangle Game Conference in…
Hello! Im looking for a new graphics card for my pc since i have noticed that new versions of Maya viewport has lots of good looking stuff that consumes more gpu power that i currently have. And i'd like to try out some gpu rendering as well in the future (octane, redshift). At the moment, mayas viewport starting to be bit…
Hey There! I was thinking I'd start a thread to request some input on my portfolio/personal projects moving forward. (Looking around the forums, this seemed to be the best place to post for Critique/Feedback) Generally, I'm asking for feedback on what looks good, what looks bad, and what stuff I could be…
Hey everyone, I came across this inspirational video by Ryan Kingslien. Thought it would be appropriate to share here. Here's a short brief of it by Ryan Kingslien: "What do you need to get that job in the game industry? What does your work need? Most artists get this wrong. Most artists think, "I need to learn more…
Thank you for the detailed feedback. I'll consider various material properties while texturing and designing wear in the future. The part about surface distortion in the areas where the sign is riveted on is a great little detail.
Im a big futurama fan but this one fell short, just seemed like a lot of it was how zaney could we show the future (which I know was part of the show before, but they seemed to try to hard on this one) and just a scattered plot. I didn't mind big score, but this one I was just wanting it to end multiple times
Hi all, this is my first post here and after hearing so many good things about this place I've decided to post some screenshots of the level I'm building in UDK. I'm building it foremost as an exercise in Level design, but also as training on environment creation. I'm hoping for a Half Life-esque future style. It's still…