It's not a silly question. Making cool and original designs that work can be pretty tricky. The only advice I can give you is to start making characters with your own designs, post them for people to critique and then learn. Do this often enough and your eye for design will grow. If you want inspiration you can look at…
Our AAA Game art studio company is more than just outsource. Our senior team has over 20 years experience in the industry. Our studio strives to provide outstanding quality multiplied to a modern design done within the time frame you have. We are experienced in making bestselling games: full art-style development,…
So I just made my first material in Designer and I exported it for use in Maya. Everything seemed to look good until I imported the maps into Maya. I made a dirt texture so its supposed to be brown, but when I export and put everything into my Redshift material, everything is all dull and grey. i'm wondering if I'm not…
Hello, My name is Vitaly Margevich. I am a 22 year old graduate Game Design student from Huddersfield, UK, that is currently looking for any kind of job in game industry (Temporal or Freelance). I have a wide range of skills and a lot of experience working in a team or solo. I can work with different game engines (UDK,…
Hey! I'm a experienced Game Designer who started making games over 14 years ago. My newest game "Synthetik" is out on Steam with a 91% User Score (with about all non positive reviews mentioning non-design technical issues.) In short, I started very early, now have a vast skillset and do full project reviews for a very fair…
Hello, I'm creating this post to gather information on 2D Mobile development. I'm in the process of creating my first mobile app game and I wanted to see if there are any differences from creating sprites in Photoshop or illustrator. I want to go for a Clean look something like Castle crasher but still have that pixel look…
Hey guys, i'm currently finishing my Ramen Cart project that i posted as a WIP in the 3D art section of the forum and now i want to make the broth for the Ramen but i don't know how to do it. The project will be rendered in Marmoset. I have Substance Painter and Designer so i think that the best way would be to make it in…
Hello. I'm still a beginner in Substance Designer, and am having trouble creating a realistic gold material. My reference is the image below: I'm not exactly sure what nodes to use to create those micro details. The camera will come very close to the material, so these details need to be visible to the user. I attempted to…
We are looking for a skilled freelance artist/logo artist who can design the logo for our upcoming Steam release: Filthy Hands. Job Description: - Analyze our game brand/character and apply that to an eye catching logo. - Workload should be under <12 hrs. - Pay depending on experience ($15-25/hr) (Budget of $350 for logo)…
Hi guys, I am working on my personal project, an environment scene in Unreal to up my modelling and designing skills :) the main inspiration for this project is the architecture and art of ancient Mesopotamia and Babylon. At first it was supposed to be a small hall with high poly props but instead I decided for a…