Hi, for this project I’m recreating the Shield of the Undevout from Baldur’s Gate 3, with a small modification to the back since I couldn’t find a clear reference for the grip and straps
I created a very to-the-point tutorial for setting up your first level with custom textures and models. I experienced EXTREME frustration trying to blend textures and little to no help on multiple forums (except polycount), so I created this tutorial so that hopefully no beginner will experience what I did. If you can't…
September 23, 2005 Prepare for Battle as Age of Empires III Goes Gold Armies of the Third Age Prepare to March on October 18 Ready your troops! Age of Empires III, the stunning real-time strategy (RTS) landmark from Microsoft and Ensemble Studios, is complete and poised to invade retail on October 18. Available in two…
The game we're developing is a FPS that has a mix of sci-fi, fantasy, and urban gothic themes. The FPS will be a game mod based on open-source engines Cube 2 and Tesseract with gameplay similar to Red Eclipse and other FPS games. Hello, we're hard at work developing a game mod. We already have developers who can modify the…
Got bored, started to play with shaders in UE3 and this thing just kept on growing. Doesn't do anything that special..yet other than blending two set of textures together by using vertex color and a height map. And giving you a lot of options with just one shader. It's a scalable shader, so as you turn the switches on and…
Hi Polycount, My name is Frank, co-founder at https://www.papertriangles.com. We are an AR studio helping brands create fun and exciting AR experience on Snapchat. We help tons of brands build AR experience on the Snapchat platform and software called Lens studio. The job does not require you to know Lens studio. We are…
The game we're developing is a FPS that has a mix of sci-fi, fantasy, and urban gothic themes. The FPS will be a game mod based on open-source engines Cube 2 and Tesseract with gameplay similar to Red Eclipse and other FPS games. Hello, we're hard at work developing a game mod. We already have developers who can modify the…
The game we're developing is a FPS that has a mix of sci-fi, fantasy, and urban gothic themes. The FPS will be a game mod based on open-source engines Cube 2 and Tesseract with gameplay similar to Red Eclipse and other FPS games. Hello, we're hard at work developing a game mod. We already have developers who can modify the…
Hi all, I'm looking for one or two LA area local character modelers with z-brush, Maya, and Unity3D Experience. I am also looking for a character animator with Maya and Unity3D experience as well. This assignment would begin as early as tomorrow (Wednesday March 12th) and last until the end of March. This is a weekly paid…
Hello Polycounters! Ok, some of you may not be interested but I thought I'd still share a bit of my work here. To make it short, I just graduated from my 3D animation program. in my final course, I had to produce a student short. It's not over the top stuff but I think it's a good start in the long and harsh journey to one…