Making LODs for sure! Worst part of my job when i have to do it. Uv tools these days are pretty great, most apps like modo, max etc have some really good unwraping methods that take like 1/16th the time unwraping used to take. And with a decent workflow(yay xnormal) baking out maps isnt really a pain at all..... But having…
How about April 15th, its "Tea Day" well technically its "Tax-day Tea-Party" (someone shot right past the obvious name and went for long and convoluted). Apparently someone else is trying its hand at "trendy" grass roots movements. Look its got sub-culture revolution written all over it! They gots the iPHONE wallpaperz!…
Hmm, actual hours.. I suppose it might have been a good idea to keep track, I just never do it for personal stuff. I have to keep track minute to minute at work with what I'm doing, so that's enough for me ;) Judging by when I dloaded my first reference image, I started on February 18th or so. I'd work on it for a few…
We are currently looking for riggers to skin one of our characters for our upcoming 3rd person mobile title. The character and skeleton with animations is already available, all we need done is skinning the character. We will also be looking to give more work over the next few months with sets of clothes, accessories and…
Hello gents Well, looks like we have a new handheld gaming device to exploit. (anyone can release games/applications through their new developer network starting July 11th) I was wondering if theres anyone on here considering developing for it? The processor is running at twice the clockspeed of the Sony PSP...…
Hi Everyone On April the 19th 2013 Myself and my friend FazzFluff will be participating in and streaming a 48 hour League of Legends Gameathon in aid of the charity Special effect. I would appreciate if all who read this spread the word, visit the Facebook event page and join and if you like what the charity is about…
Happy 14th birthday Polycount. My first post in the Pimping section, yay. Here's a small environment project that I started to try and learn UDK. I started with this concept but made changes along the way. Yesterday, I made some more progress. I'm still working on the background but progress is rather slow as I'm working…
Hey all. I'm Sean Dunny and recently I've worked as the lead environment artist on the two expansions for Pillars of Eternity, the White March Parts 1 and 2. With the second part having just been released on February 16th, here are a few of the scenes I've made for the game. All of these are pre-rendered in Maya using…
I've tried unity but I'm not too familiar. so, for now, I'm going with unreal. I switch to online high school to start development going to graduate on the 15th of June. I wanted to make a very movement-based action game like kingdom hearts 2 but the game is mechanically about starting with maximum health and you have…
Mass market appeal. Akira has never been about mass market appeal. Same reason there was no mad max for 30 years. The good post apocalypse is not pretty or happy. Or full of good looking people. And even fury road was stuffed with supermodels to balance the rest of the cast. This movie will piss me off to the 10th degree.…