No biggies on the comments, females be difficult yo! (for me) That is why i am learning the, how to's, probably should've done those studies before the dudes but well, as said in the threads i went to "heroic types". Anywho, i said i'd come back and have since this is a long trek of learning things i do not do or nor have…
Forge alternate worlds that deepen players' lives! We're a game development studio based in Los Angeles, dedicated to the idea that online games can deliver deeper, more meaningful experiences. We’re looking for a talented Lead Technical Artist (Environments) with a keen attention to detail and a passion for technologies…
I noticed the code tag, doesn't like words in a sentence that start with $. It deals with it in by removing the $ and the preceding word. Example:.keyIndex Should be: $controller.keyIndex The code tag is the only way I know of of preserving indention. So pasting the code into the main window doesn't work either... Any…
i'd be happy playing monkey island. maybe we need to re-direct our obsession from realism. episodic content, i suppose, is part of a solution. product placement is an obvious one that comes to mind, although i'm not sure if that's what i want exactly.... although.. if we're going to be obsessed with realism, i'd rather…
Thanks for the welcome and thanks for answering! I find that interesting. What of say a tabard / loincloth? I'm guessing it's the same process as applying a hem or just leaving it be if it isn't ever possible to look at it from the side? In my case the players (multiplayer) can get up close (essentially up to the bounding…
Instead of using a standard truncated cone/tapered cylinder/frustum, I've been rotating the top Ngon a bit, because I feel it looks a bit better. I was wondering what the community thought of this. I realize this isn't the most interesting of shapes, nor does this show massive visual differences. But I feel that this…
Ok so yesterday I lacked anything to do, so I tried to export a test model into quake to figure out how to do it..and later do a serious attempt Using the video tutorials by Hays Clard from Omita.com and the Lightwave exporter plugin from: http://members.bellatlantic.net/%7Embristol/ This is how far I've come, and I would…
HI! Well this game has been posted around, and I myself am getting tired of it, but hey, knowing how valuable feedback can be, I thought it shouldn't cause too much of a trouble doing it again. Anyhow this is a game about witches (well, just one in fact) and represents the funmost part of their life: flying. That's about…
Hi all, I finished an entry recently for Ludum Dare 48 hour game making compo. I'm a bit hesitant to post cos it's pretty rough around the edges from a technical standpoint, but on the other hand I'm pretty happy about what I got done in the tight deadline (remembering I had to code the game logic too). Anyway, for those…