Hey people, with some help from the ZBrushCentral community (in particular Mark "TVeyes" that helped me with the most difficult code parts) I managed to perfect the code. In the previous version the WrapMode was not changed for the hardcoded Smooth and Masking brushes: in with this new version the Smooth and Masking…
So, I've been watching this video about Maya 2014 where the guy shows the use of the crease set editor. I have always "manually" softened or hardened edges and saved the results in quick selection sets. Depending on the asset that could turn into quite a lot of work, since the Selection Sets would only show up in the…
You have a set of skills from your previous employment that you are in a position to leverage. Dev-ops (assuming I'm understanding your duties correctly) is not a million miles away from the less arty end of being a TA - there are certainly transferrable skills/processes (i know this because I've spent the last year…
Damnit, our forum software provider has messed a few things up. I've opened some tickets for these, and will let you all know once I get some updates. 1. All the banner images are blank. This looks like a permissions problem on their end. 2. Image embeds in posts are small and incorrect aspect ratio. They used to be…
I wanted to share something I came across while looking at models and textures from Borderlands 2. There is a 3D model called WreckedVan that is used all over the game. It comes with a 2048 diffuse map and a second packed mask texture. The size might seem large for 2012 but given that it was standard practice to give…
Earlier today, we at Nerd Kingdom launched the Kickstarter campaign for our first game project, TUG. We've developed a voxel engine from scratch, and have a ton of content in the works that enables some pretty amazing character development, crafting systems and exploratory possibilities. Nerd Kingdom: TUG Kickstarter The…
Original document: Bug Issue Report: Persistent Stability Concerns with Marmoset Toolbag YOUTUBE VIDEO (recommended to watch at x2.00 speed) https://youtu.be/tiz7MIinnIU The current baking workflow in Marmoset Toolbag, particularly regarding the Auto-Reload functionality, presents significant challenges that impact…
We're looking for a talented Set Dresser/Level Designer to help us create our up-and-coming stylized open world game in Unity! You will be joining a team of eleven dedicated developers located around the world, working with us remotely in a full-time contract position. You will have the ability to set your own work hours.…
Well, I make character models for the game Freedom Force... and recently started making models from the Dreamwave Transformers comic series "War Within". The idea is that War Within starts with 'Optronix' being given the Matrix and upgrading to Optimus Prime. Despite this and other continuity errors, the idea is that it's…
Looks like this has been solved, but I had same issues for awhile before finding a reliable solution. That second UV set usually comes from Zbrush, for me. What I do is select the UV components from whichever set has fewer shells and copy them into the other set. Switch to the new set to double check everything is there,…