I decided to make a mashup between Flash 8 and TF2. Thats what i'v got. I know that the stickman is pretty wonky at some times, however im a beginner to animating. Tell me the pro's and con's. :) [ame] http://www.youtube.com/watch?v=HsaZTy2plRA[/ame]
Hello everyone:) I'm in! ...and I hope to make it in time! Final 1920x1080 (c) Roman Guro http://guro.com.ua Instagram: http://www.instagram.com/romanguro Facebook: http://www.facebook.com/roman.guro
Hey there! I started a new prop. I wanted to make some cool new prop out of some interesting concept art. So I found in a thread here this concept: From Arixxle I'm using it to practice some more Zbrush, and then Substance Designer (from baking to full texturing). I'll be posting the progress here in the hopes of getting…
So, apparently this has been in the works for a while. But, apparently this is a new strategy. When your game fails, sue the people that provided you with the engine, saying the engine was crap and it's their fault.…
Hey all, I am working in unreal 5.4.4 and have the current error message with Nanite. I have nanite disabled in project settings → render tab. I also have raytracing and lumen disabled as I have no need for those in my current project. I checked all my models, material and blueprints and didn’t see nanite enabled on any of…
Blue Canvas is taking preorders for the God of War Ascension art book. Its 400 pages, hard bound, with gold leaf on the page edges. Its really the nicest art book i have ever seen. I also might be a bit biased. preorder here http://shop.bluecanvas.com/merchandise/gowa-art-book-preorder?sony
Were looking for talented modelers with an ability to model detailed high-poly characters for next gen engine tech. Cinematic quality work needed with strong sense for detailing. Characters will require knowledge of muscle structures and form. Hyper-real shader knowledge a big plus, but not required for this position.…