Were looking for talented modelers with an ability to model detailed high-poly characters for next gen engine tech. Cinematic quality work needed with strong sense for detailing. Characters will require knowledge of muscle structures and form. Hyper-real shader knowledge a big plus, but not required for this position.
Qualifications:
Portfolio pieces showing sense of detailing
Ability to model clean models from concept art
Preference to applicants with:
Shipped-title experience
Experience with 3d Studio Max, Zbrush, or Mudbox
Familiarity with Unreal Technology art pipeline
Traditional sculpting background
Candidate must be authorized to work in the United States.
Submit resume and link to portfolio to [email="jobs@epicgames.com."]jobs@epicgames.com.[/email]