Hi Guys Ive been working on this scene in my spare time for the past couple of months and Im at a stage where I feel Ive pushed it as far as I can so I thought it would be a good idea to post it here and get some feedback! For the theme I wanted to create a desert landscape with some sort of mining facility. This had to…
My new, Better Call Saul (S03E09) inspired scene rendered in Unreal Engine 4. The project is based on the "Gatwood" Oil field located in a New Mexican desert. There will be a Better Call Saul, Breaking Bad style video too! These are the first early screenshots of the project. Any feedback is more than welcome! :wink:…
Hello everyone. I've been thinking of working on CSGO skins for a while now. And once i found this contest i thought this is where i start :) The skin will be for Desert Eagle with a robot/cyborg theme. In particular i draw most of my inspiration from the Robocop movies. I want the final piece to look as if it has metal…
So while I'm waiting for my new project file to load I may as well explain why I have restarted with less than 12 hours left in the competition. My previous level was meant to replicate a very modern style of architecture, however I am a semi-mediocre level designer and a very poor artist, and I was shoehorned into using…
If you're going for realism. 1. You need to create better dunes. Gather some references. I know it's hard to create nice dunes, lots of them. But that's the most important thing you should do right atm. There are tutorials on youtube showing you how to do it. 2. Sand normal maps aren't natural. Looks like as if you've used…
Hello! I originally made these 3D models just as concept art for a world I'm building and will eventually do something with hopefully, but now I'm considering pursuing 3D modelling further. That being said, I decided to post them here for critique. More detail after the images, for the curious. Okay, now for some context!…
Working on a deserted gas station currently and taking a break from my other projects. I am running into some trouble and I also want some critiques on what I have so far. I am kind of basing it in the Fallout universe but applying to style to be more similar to Gears of War. I plan to construct the inside of the building…
Hey hey everyone! For this project I am making a Desert town environment inspired by the Temple of Anubis map from Overwatch. Firstly, I found some really sweet concepts of similar environments on google images and artstation. So from here I decided to paint out some concept art in Photoshop to experiment with composition,…
Hello! I am new to polycount but not new in computer graphics! I am currently working on a mars project and already have some amazing results. There are a couple of things however that I miss and really would love to hear some insights of other game dev proffs. I want to rebuild this scene:…
Hello everyone!
Am the lead programmer and project manager for a game name Rift In the
prophecy, and we are trying to build a desert city for your game. We already have some people working on
the whole thing, but we still need more hands and different
talents to really make it awesome. The city is
a crystal mining and a…