Hello everyone!
Am the lead programmer and project manager for a game name Rift In the
prophecy, and we are trying to build a desert city for your game. We already have some people working on
the whole thing, but we still need more hands and different
talents to really make it awesome.
The city is
a crystal mining and a cactus farming community, build around a colonial
ship that crashed between 2 mountains. The game style is a little bit cartoony
and we want to try hand-painted texture.
The
main idea is pretty much done, but we would still really need a 2D
artist to help our two 3D modelers and maybe some more 3D modelers, some
story writers and other artists. The theme song is already done though, and you can find it at that link:
https://www.youtube.com/watch?v=DTe_Rm5zOtQ
Your 2 modelers are using 3DMax right now, but as we mix everything in the engine it should not be a problem if you're using a program like blender.
For more info on the game, you can go check your main forum post on the JME
site, here :
http://hub.jmonkeyengine.org/t/project-rift-in-the-prophecy-tactical-mmorpg/32134
If you want to join us, just send me a mail with your name, desired
position, Skype address and portfolio if you have one at JavaKhanStudio@Gmail.com
Hope to see you soon, stay tune here or on the JME forum for further updates.
PS: we are also looking for a logo artist for both the game logo and the company logo