Hey all, I'm making this environment using Unity3D. There are a lot of cool Unity mobile game and I think it would be cool to make an environment for a mobile game. This isn't the first time I've used Unity but it's the first time I've used it to create a sexy environment. I'm kind of inspired by games like Metal Gear on…
This project has helped me improve my texturing process. I haven’t had all the time in the world or at least not as much as I would have liked, but I hope you like it. https://www.artstation.com/artwork/AZ1KBz
Eric Chadwick said: Thats a cool post, thanks for the share. It's a shame Twitter "X" is so rough now as it was such a nice platform to scroll though various creators, examples - https://x.com/lowpolycurls https://x.com/abraham_cozar https://x.com/CaptvArt https://x.com/_BD3D
Hey. I'm working on my senior thesis at SVA and I was very interested in some NPR rendering. There are tons of renderers that cater to photorealism like arnold but I've seen some cool art recently that I'd like to tap into. I'm currently working on pic related but I have a certain look I am aiming for that I just can't…
also known as cold & warm contrast very famous for 3d artists when it comes to 'fancy' lights- though overused lately und thus plain again. But for paintings always a good pick
making your own is a bit on the 'easier said than done' side - i'm not exactly well versed in driver authoring but my surface level understanding is that it's a bit of a black box as far as Nvidia are concerned. AMD opensource their linux drivers but afaik not the windows ones. if we're doing conspiracy theories (facts)…
Greetings Creatives! Here's a brand new looping track that might sound cool under the menus for a sci-fi game. Maybe something industrial that takes place in space: "RUSTY HULLS IN ORBIT" You can listen to it here: https://soundimage.org/wp-content/uploads/2026/06/Rusty-Hulls-in-Orbit.ogg And download it here:…
Hey pals! I've been experimenting with cel-shading in Maya and I've gotten some really nice results using Arnold's Facing Ratio method (tutorial for the basics of it found here https://support.solidangle.com/display/A5AFMUG/Toon+Shading+with+the+Facing+Ratio+shader). I've made my own changes here and there but it's all…
Hello there fellow polycounters! Just wanted to share my latest stuff. Its a Colt Defender .45 Pistol, kind of a mini colt 1911 for what I know. C&C are as usual welcome Both Hi and low models modeled in 3DSMax, texture in Painter and render in Marmoset. 6109 tris and 2048x1024 textureset. Marmoset Viewer in my artstation…