Hia! So I'm trying to use ZBrush for a project this week, and it seems that only my move tool works. None of the others function! I scrub over my subdivided mesh with the brushes and it doesn't modify my mesh at all, however move works just fine. Any ideas? Oh also - whilst we're all here :D ... I'm also having an issue in…
Is their a data base anywhere, where I can get brushes for FREE like one click boom download not 40 different with signing up and stuff like that? Also if anyone is so kind can just pack up the ones they got that are free and just post a direct link, surly brushes have been shared with G talks and such along similar lines.…
Ok, I finally got around to trying them out. A few gems in there! Here are the pictures of what they do: Quickly going through, I love the noise brush and the feeling of the polish brush. The others are cool too, though probably won't be as useful as those two. The slash brushes and the crack brush are clearly orb-inspired…
After creating a curve brush that uses Tri Parts, Weld Points, and Stretch, i resulted with this but...I find it odd that the size of the cards created from the curve brush doesn't quite imitate the size of the actual brush size displayed. Anyone know a resolution to this?
So yeah, when I use Pinch brush with Wrap Mode on I get a very bad result. Looks like the brush ignores Wrap and pull polys to main cursor. Does anyone know if there is an alternative pinch brush that does work with Wrap Mode?
Hey ya'll, I'm trying to wrap particularly long hair planes with a curve insert mesh brush in Zbrush along a hair shell. I cannot get the full shell in one camera view. Is there a way to extend or add-on a painted curve stroke after it's been applied?
Hello I have a quick question about Zbrush. Is it possible to subtract and add to the model at the same time while using a brush with a custom alpha? What I want specifically is where the alpha is grey (value 0.5) it doesn't change the model, where the alpha is white (value 1.0) it adds to the model, where the alpha is…
Heyho, anybody knows how can I sculpt "depending" on the surface? Usually my brush works depending on the camera(just a circle which affects everything in it). In many vids I saw that their brush was "following" the surface. How/where can I enable this? Thanks in advance!
Hello Polycount, I have been digging into adding some wear and tear into my Zombie character's outfit and in the process I managed to make some custom Wear and Tear Brushes. I would really like to share these 4 different wear and tear brushes with you all and I hope this becomes useful to you. Cheers :) You can download…
Hey guys I have a question with the insert brushes on making sandals.So I have this character with a sock on and I want to but sandals for the feet with ropes holding the sandals in place. I use the insert brush and I am able to move it around as I like but when I switch over to a new subtool and go back to try and using…