I'm trying to wrap particularly long hair planes with a curve insert mesh brush in Zbrush along a hair shell. I cannot get the full shell in one camera view.
Is there a way to extend or add-on a painted curve stroke after it's been applied?
If the curve still exists on the mesh, put the cursor near one of the ends and wait for it to turn green (you may need to increase Stroke: Curve Snap Distance - if it is high enough then you wont even have to even wait for the green circle to appear as it will show a line connecting the last point to your cursor). When it does, you can continue drawing the stroke.
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