Here's my take on Shana from the PS1 RPG: The Legend of Dragoon. This originally was supposed to be created for the Retrogasm 2018 Art Competition but i wasn't able to complete it on time so i figured I'd just take my time with it and make it look great instead of rush it and have the quality drop. I originally wanted to…
HI! I'm new to the forum and was wondering if I could already ask a question for you all. I've downloaded Mudbox 2012 to give it a try (I've started to learn just this month) and my computer is showing a little amount of lag when I just reach lvl 6 and a great deal of lag when I try the lvl 7. Hereupon I think I should do…
The Texture Artist for 3D4Medical will work with the 3D department and medical experts to texture engine-ready organic and anatomical models. They will collaborate with the in-house and outsourced team to create high quality Medical animations with the best quality models, textures and renders. Description:3D4Medical, the…
Please forgive my ignorance in this matter. I'm a visual/interaction designer by day who is seriously pursuing VR apps as a side gig and I'm coming into this stuff all very new though willing to learn. I took a Udemy course on low poly Blender modeling a learned a lot. I wanted to do more organic stuff so a professional…
http://prntscr.com/4bor6o http://prntscr.com/4dcs85 http://prntscr.com/4dcsdw http://prntscr.com/4dcsfe http://prntscr.com/49a7wf http://prntscr.com/491eqe http://prntscr.com/4at3qz http://prntscr.com/4dsqtb This is my lame 2d "art", , I really want to improve and willing to do any exercise you guys will tell me to,…
In the back alley behind Polycount we were discussing what theme song would fit us as a community. My suggestions were Crabcore of course: [ame=" https://www.youtube.com/watch?v=KDzt6yI3Dw8"]Attack Attack! - Stick Stickly (Official Music Video) - YouTube[/ame] And Blood on the Dancefloor because it looks like we all made…
Hey guys. Been pimping this in the w.a.y.w.o- and the lowpoly thread. Been looking through some of Pior´s old Threads and I felt inspired enough to try a cute stylized spacebabe. Started doodling, like I always do when I can´t sleep and just kept working on it. Went a little overboard with the polycount but those fecking…
Recently upgraded from a 2010 version of UDK to April 2011. As I am running XP64 here at home, I can't get much more current than this. As a side issue, if anybody knows the most recently possible build of the UDK I can get is, that would be nice... ...but that's just a tangent. This pathetic cry for help is about…
Hi, I am fairly new to realtime/game asset creation, although I have lots of experience as a 3D generalist for past 9 years (offline rendering). I am trying to find a streamlined workflow that would allow me to effectively produce high quality assets for UE4 as fast as possible, meaning more procedural and less manual…
Hey Polycount, I'm a college student in Game Development and am looking for C&C for my latest work: This is a 3D Re-creation of Juan Pablo Roldan's concept art (https://www.artstation.com/artwork/4bLN1). As you can see I am finished the whiteboxing stages of the piece and am onto the UV'ing and texturing phase. From what…