Hey Guys!, Been working on this custom gun for UDK, planning on Going the whole 9 on this, getting it animated and Scripted. Just started Zbrushing it thought i'd Get some feedback.
Maya 2015 introduced shrink wrapping in Maya, is there a script whereas I can paint on a mesh and only those parts of the mesh will shrink wrap to whatever object I selected to be shrink wrapped too ?
I'm looking for a program that will set the UVs of every single tri in a mesh to the same value. So, vertex 1 from all tris are in the same UV coord and so on. Anyone nkow of such a program, script, utility, or anything?
Does anyone know a way, native or via script, that lets me show display layers in Mayas outliner? Would be super useful to have all the scene management tools under one roof.
All X-Ray(to some objects, not all) scripts do not work in viewport 2.0 even simple command displaySurface -xRay true; Maybe I'm doing something wrong?
Hello guys, How are you? Any of you know an Addon for Blender similar to 3Ds Max script's textools where I can Control the texel density for my models? Thanks!!
Anyone know of a script (or other method) to convert a uv face selection into its border edges, like can be done in edit/editable poly via shift-clicking on the edge icon?
Hi everyone, I have a model with an multi-sub materials. Is there a script for Max 2012 that will clean up unused and duplicated sub material and update the model with the relevant material ids? Thank you!