Hey guys, a lot of exciting things has happened since my last post that's kept me a bit busy. I've started my new job at Naughty Dog a few months ago which is an honor to be surrounded by a really talented bunch each day! I've also given my site a well needed face lift and added a few new content. There is still a bit more…
Hail Polycount gents and ladies, I updated my website and portfolio recently and I'm looking for some honest critiques on both the content and layout of my work. I'm looking for work and am focusing on polishing and adding new pieces to my art. zanedevon.com I'm primarily a 3d character artist, but I also have a background…
Hey everyone! Dekogon is showing off some of their new work from our forth art dump! I'm always super impressed with the quality the team produces and am excited we finally get to show some of it off! Each artist will be posting their contributions below. For more on us check out our website, facebook, and artstation:…
Hey I'm planning on presenting a character in UE4 once I finish the rig, but wanted to know if there is any way to pose it for screenshots without exporting anims? I ask because I'll likely place the character in one of the content examples and it would be great to not have to export parts of the scene into max, pose and…
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Portfolio: http://www.hadidjah.com/ I just got back from GDC with a pile o' feedback on the art itself, so while critiques on the content is still absolutely appreciated, I would really love any thoughts on the actual website as well. Currently I'm working on a small environment piece to make it look, well, more like an…
Do you like to talk like a pirate, freak-out like a ninja, and pwn zombie hordes with a chainsaw? Can you do all three while still creating killer content and gameplay? Are you smarter than a trunk full of Harvard students and more easy going than Jerry Garcia? If so, Certain Affinity might be the place for you! Check our…
www.benjaminhall.carbonmade.com Please tell me what you think of the content I've got on here, plus any comments on the way it's laid out etc. Be brutally honest :) I'm not sure about the dorky sketchbook scans I've got on there. I understand it's important to demonstrate artistic ability in a portfolio, but I feel I need…
Hi Everyone This is my first post I believe, which is a shame cause I SHOULD have been getting more critique here a long time ago. Anyways, I'm working on hand painting my textures and am doing so with a funky sword with moving parts. The idea was to have a sword possessed by a demon. Going for an aged look and very…
So i started this vehicle about 3 weeks ago. Been working on it while working on my Colonial 1776 level. Finished them both this week. :D here's the high poly for this guy, the low poly is done with AO and Normal maps but i wont be showing those yet (i had to showcase this today and didnt have time to render full 4k…