@ tremulant: Thanks man here's a quick update, been trying to get into CryEngine2 and finally Ive made some progress with that. Also been trying to get the decal part, and thats done so next up is creating cracks and dirt stain decals and applying them with the graffiti. Its hella fun exporting from maya, importing it all…
Hi everyone, I've been working on this scene for the last couple of weeks now, and I'd like some feedbacks. I wanted a scene in the Darksiders art style (mood & architecture) to add an environment on my portfolio. So I decided to go for the Makers as my main inspi for the architecture but also Warcraft/Blizzard art style…
Project Title: Negative Plus Description: In NP you play as Evander, an android who is a soldier for a global superpower. But he begins to question his role in this organization, and seeks out the ‘mythical’ “emotion processor” that would let him hang up the sword and become a human like being, capable of emotions and…
Took me a while. Mainly because I insisted on doing an original design. Bad idea in retrospect but I'm quite proud of the end result. Thanks for the feedback from all the people and communities over the past few months, especially the harsh feedback. Really took me a while to get a feel for Star Citizens armor/suit design,…
Thank you. I will model it in 3ds max and try to go lowpoly. It might get more polys in the face cause I want to animate her and try facial animation. I will use planes for some fur but most of it will be painted (short fur) in the texture it self. It's a bit inspired by the style of Kung Fuu Panda as well.
First to say what I'm looking for: * 2 to 3 concept artists (most notably a character artist and background/landscape artists) so our 3D modelers can flesh out the character designs. I sketched a few characters, but my skills are limited at the moment. So will need help fleshing out the designs. I draw traditionally on…
Can only speak for the german market. It has always been a tough place work in. Lots of competition of peope who do it as their passion or hobby, so if you go in that space to make bank, it really isnt the space for this. Publishers know and use it. Also it's one of the markets really hit by AI trash content, so even…
Ah, emissive lights. This is your problem here. I would not use it for animation if possible. Emissive lights produces lots of fireflies and artifacts by design, and takes eons to show a clean result. It is nearly impossible to use it in an animation without flickering. I unfortunately haven't rendered with Cycles for a…
Happy New Year everyone. Here are the first images of 2020 for me. This was an exploration of some new workflows and processes, so I wanted to revolve that around a project I thought would be fun. This is a continuation of the Dune series and my take on the Ornithopters. Ornithopters, also commonly referred to as…