Just wondering if anyone knew how to output renderings isometrically to a pixelart style. I've got the renders coming out fine isometric just need some tips of setting up mental ray (or any other renderer) to output a 256 colour pixel art-esque render. Using 3dsmax. Thanks
Using Maya 2011 I'm using Mental Ray, and under the render settings I have the frame range set from frame 1 to 47. Then when I go to Batch Render, it starts rendering, gets up to the very start of the 3rd frame then stops. Any thoughts or suggestions?
Hi everyone, I think i managed to solve it. Apparently, I needed to "Warm Up" the renders. I'm rendering still frames and the first frame usually has artifacting issues. I solved my issue by rendering 8 frames and then choosing the last one. The artifacting would have disappeared by then. I think this page is relevant.…