High all I'm working on this character for a personal project and I wanted some input from you guys. I'm not that great at coloring and all that jazz so I would like to see if anyone could guide me on what colors I should give my character. He is one of the hero's of that game and he's a stealth like character. some tech…
would really love to see the Urn of Shadows with a grip and chain as a Spirit Breaker flail. the item is pretty awesome on the hero, so it makes sense. add smoke effects like on the icon, and voila: it blends in with the other flails and makes a great cosmetic. i suggested this on the dota forum few days ago and got some…
this is a rough detail block of a character i am creating. it is a hero from a book my friend published. it is one of my first zbrush sculpts and i would like any pointers anyone has to offer. especially about sculpting his hands and feet. he will be barefoot. he also will have wings similar to Tyrael's from the diablo…
Hi there. I represent beastuotsource.com studio. We need modellers for fantasy Heroes of M&M 5 or King's Bounty like game project. The point is the models need for future sprite rendering. So it can be mid poly or higher. Your goals: Model 3d character or creature from concept art. Texture model. Make fixes. Please send me…
Hi guys, Here's a WIP of a character for my portfolio, c&c are very welcome. He's is an action/RPG hero(Inspired by some titles like assassin's creed, diablo, etc.) technical stuff: Ill be normal mapping him once hi res is complete. Base Mesh lays at 6.5 k for now but is very likely to change. Ill use 2 x 2048 textures.…
Hi polycounters! I'd like to show my contribution to "Hard Reset: Exile", true old school fps developed by Flying Wild Hog. #1 Major Flecher (main hero) -concept - Jarek Krawczyk (same guy that paint cutscenes for Hard Reset:) -head sculpt - my friend that want to be in shadow:) -the rest of job is mine #2 Mao -its full my…
Hi Polycounters, Thought Id share a personal project I'm working on, speaks for itself I hope. As a way to learn ZB I thought Id combine a few of my favourite heroes into one character, specifically Briareos but mixed with a couple of other favorites of mine. For those unfamiliar with Shirows work on 'Appleseed' - more…
Hi guys, I´m triyng to create for a personal proyect the effect of the MicroBots of the movie Big Hero 6 that´s the idea , create this type of bot in real time I tried to create some similar effect using the modifier "Hair nd Fur" of 3DSMax using a custom mesh and a "morpher" modifier too, the problem is export this to…
Greetings! I am a Concept Artist from Chicago. A friend of mine has introduced me to the dota workshop scene and I am very impressed by the the work coming out of the community! In order to introduce myself to some of you talented folks I have cranked out three initial hero designs. I look forward to meeting you and…
does anyone know if there are any free generic models out there that are good for prototyping a game? I don't care as much about textures, but having a bipedal character with a basic walk animation would be great. I was hoping to use a model like this to prototype a couple ideas i have for games in unity3d, xna, or UDK. so…