Hey everyone! I hope you're all doing well. My name is Niko (I go around as Indratu). I am a passionate 3D Prop and Environment Artist with two years of professional experience, and I am currently seeking new opportunities to grow and contribute my skills to a creative team. During my journey as a 3D artist, I have had the…
Most don't but it is becoming more and more common. Valve uses vertex animation/blend shapes, a recent star trek game (forget the name) used them too. The point I made was that blend shapes are easier to animate, and you can set up a bone rig to follow the blends. The advantage of this is that if you're having trouble…
my guess to the above request: Seems like a "art-test" or some variation, 6 month(probation) timed trial & this maybe wasn't supposed to be posted? Some parts seem very busy with the edges where they might not be needed otherwise this is pretty sharp looking so other than what i mention as a possible issue i do not see a…
Battlefield Hardline Fan Art -The bright blue/purple background in the Battlefield Hardline Fan Art is pretty distracting and hurting the image. - You should change the grey background to a purple-ish hue (to add harmony to the color of the image) - The purple light is pretty cool, but is a bit too saturated - the tile…
Hello, I Am Eric Sanchez, I am a 3D Modeler in the USA, looking for work. Here are a few samples of my work If you want to see more, feel look at my portfolio:http://www.ericsanchezart.com/ If you are interested feel free to contact me: ericreagansanchez@gmail.com
Hey there, Im looking for some PBR textured characters/creatures specially with the metalness method, but Im having trouble finding them (just for learning and have examples of texture maps and how they look on creatures). Is there any reason? And do you guys have some examples? Thank you so much.!
I think culture, religion and ethnicity being thrown into any entertainment explicitly, just for showcase look rather boring , same as period/costume dramas. Seen too many already. On the other hand something freshly constructed , totally invented and having just some distant historical yet recognizable reference looks…
Hi there! My name is the Creator, I am the project lead at SweetNSoftech for our project PounceAI and we are looking for a team of designers to dedicate their time to creating designs for our project. To be clear any work you create will not be used in ANY AI Data Training. Our GAI System does NOT and will NOT EVER use…
Hey, I took a quick look. Are you still in school or graduated now? Alot of your work looks like student work and not up to par to what studios are looking for. This is typical of most graduates and students and most need to spend additional time to learn the latest techniques as well as getting better doing game art in…
I’m Pete and I’m coming to you from RealtimeUK We are in the process of working on a couple of UE4 cinematic projects which are high quality and exciting productions. The core teams are in place for these projects and work is already underway - but we are now looking for additional talent to work with us over the next 4-5…