It's not that hard to guess? Just make realistic art? Grounded in reality things? Sci-Fi with realistic materials etc etc, the rest is just sci-fi or fantasy dressing.
Hi, Let's say we talk about 4k maps. Realistic characters, (But not hyper realistic!) TIFF? TGA? JPEG? Ps? JPEG is compressing images and might loose a quality? thanks in advance
Hey everyone. How can I make eyebrows more realistic and accurate? I get only too thick brows. I also have tried using fibermesh I couldn't get realistic results.
This project is going to be a high poly, realistic building, which I have not done before. The Feathers Hotel in Ludlow, UK is a gorgeous building with a great history - It is believed to be one of the most haunted places in the UK. I watched a few documentaries on the place recently, and as much as I love ghost stories I…
Good point Malcom...a realistic lighting would be kinda gay looking...kinda forgot this was for a game, haha. Still looks awesome bro...i swear its so realistic
Thank you for feedback guys. Yeah, adding something realistic seems logical. Shrike, can you pease exaplin why i will learn more by doing realistic assets?
Thanks Sylver, are you doing a realistic skull model or a stylized one? Luckily, i was able to skip a lot (most) of the difficult technicalities of a skull just because its supposed to look cartoony and not completely realistic ^_^ The big challenge of modeling this skull, unlike modeling a realistic skull, is making it so…
I actually disagree with doing realistic work, to strengthen your portfolio. Its obviously not the sort of work you want to do. Doing realistic art will land you realistic art jobs, and thinking that those are the sort of jobs that are out there is naive. So do you have links to the sort of games you would like to work on?