fuck the super program, just gimme something that isn't riddled with bugs, and has the basic functionalities for modeling and UVmapping, and with a nice minimalistic UI.
heyo I thought it was about time to post my stuff in sketchbook form so here we go with stuff I've made so far xD crits very welcome. First model I did and still one of my favorates haha a cactus i made with a bad UVmap haha some rayban shades with a even worse UVmap, don worry I got better at UVmapping haha a very happy…
On 3dsmax.... Hi do you know how can I do to increase mesh detail only on a specific part of the mesh , more or less like using a turbosmooth or the like but only on a specific part of a mesh? I tried to use that on limited space but usually it creates gaps , and making bevels and chamfers on edges it always messes up my…
the base model and uvmap made in 3ds max, the ornaments in zbrush. the mikro details and all the textures in quixelsuite thank you for your question final_fight
Hey, i'm pretty new to modeling, uvmapping and texturing ( Only 3 months experience at this time ) But I was able to make this: What you guys think? Any tips?