(salivate) As excellent as that demo video was, what really gets me stoked is the knowledge that they are going to be updating the Source SDK when Team Fortress 2 comes out. For anyone who hasn't been following Source development, last October Valve made their SDK compatible with the Visual C++ Express compiler. That…
Hi everyone! 👋 My girlfriend and I are both programmers and we’re starting a hobby project together — a 3D game made in Babylon.js. We're looking for a 3D artist/animator to join us as a core part of the team. We chose Babylon.js for specific reasons (performance, easy WebGL integration, lightweight), and we’re already…
Hello forum :) Sorry if this is in the wrong section My name is Petter currently living in Athens-Greece studying 3d art designing and modeling, which is one of the things i would love doing. My first project was a car i made, i wouldnt say its the best but after i was done with it i had this feeling of accomplishment…
Hello forum :) Sorry if this is in the wrong section My name is Petter currently living in Athens-Greece studying 3d art designing and modeling, which is one of the things i would love doing. My first project was a car i made, i wouldnt say its the best but after i was done with it i had this feeling of accomplishment…
You know you've gone too far when you answer 'no' to both of these questions: Does it still match the reference? Do I/others still like the way it looks? I don't think you've over done yet. I do think that some normal/height variation in the mud would be nice. Mixing in some smoother siltier mud, and some chunkier mud in…
Web Developer (Interactive 3D / Three.js) Location: Remote Company: HeartStamp Type: Fixed Bid Contract ($USD) About the Role We’re seeking a Web Developer with deep expertise in interactive 3D experiences — someone who can deliver buttery-smooth, ultra-realistic scenes that scream luxury. You’ll be responsible for…
Torn Banner has just launched our SDK with Steam Workshop. Chivalry: Medieval Warfare, the brutal first person slasher and Medieval multiplayer game has just released its SDK and integrated the Steam Workshop, allowing for custom community content. Its expansion, Chivalry: Deadliest Warrior will also launch (November 14th)…
As someone who has worked the developer side of the mod community (while I was at id), encouraging and aiding community members to enhance my employer's game with mods and extend its life, I think the nail has been hit on the head by a number of posts here. Here are my assessments of what is likely going on with poor PPM…
[ QUOTE ] sorry to sounding to rash :P its just that this is usually for serious projects ( sstudios etc ) and usually mods arent taken very serious when they offer payment since it is regularly VERY low. [/ QUOTE ] Many many many freelance artists who are just starting are competitive in their pricing and usually accept…
1 - 6 months, sometimes more if i am like, .. "well i do not know this thing right now" & either have to figure it out myself or use someone else's solution for it, which i usually do not do. A calculated time-frame I've never really done, i heard about all them timers but how 100% accurate are they really and you have to…