Hello forum
![:) :)](https://polycount.com/plugins/emojiextender/emoji/twitter/smile.png)
Sorry if this is in the wrong section
My name is Petter currently living in Athens-Greece studying 3d art designing and modeling, which is one of the things i would love doing. My first project was a car i made, i wouldnt say its the best but after i was done with it i had this feeling of accomplishment inside of me which i really would like to feel more often with others things as well.
Iv only been studying for 1 year now, only know the basics of 3ds max, and some photoshop, but im really interested in finding out more. I'm 19 now and i feel if i start at a younger age i will get more used to the programs i am to work with and get more experience.
I was hoping maybe by posting here someone more experienced could post a nice new-mid experience tutorial they have found or give out any tips. Im not trying to sound like iv come here demanding things or anything, its just i really enjoy working on 3ds max and want to get to know the tools more
![:D :D](https://polycount.com/plugins/emojiextender/emoji/twitter/grin.png)
Someone suggested i join a mod team on my spare time, because it would help me out alot, getting help from other modders etc, but i feel my knowledge of 3ds is pretty narrow and i woud just let the team down.
Anyway, thanks in advance for anything that could be of help and again sorry if i have posted this in the wrong section of the forum
Replies
Well there are tons of videos / tutorials out on the web that sometimes feels a little overwhelming and can lead to confusion because different artists develop different techniques to reach the same result.
I can tell you from my method of learning 3ds max (and modeling in general since I come from Chemistry background!) was through watching most of the videos in the cgtuts site (http://cg.tutsplus.com/) and in particular I find Ben and Chris Tate tutorials are aimed towards the beginners but also go beyond the beginner level depending on the tutorial. (http://www.christateonline.com/ and http://www.bentateonline.com/).
Also an excellent DVD that helped me a lot was the one from Eat3D (http://eat3d.com/3dsmax101). Tons of information and the instructor teaches you Max while building a scene. Also if you got the money, Digital tutors are excellent (http://www.digitaltutors.com/09/index.php). And ofcourse you can always check out the polycount wiki for lots of information and reference (http://wiki.polycount.com/).
These links should keep you busy and hopefully you can find what you are looking for. Good luck. :thumbup:
anyway i thoroughly reccomend digital tutors and eat3d, they really will help you, and watching a video always seemed to me to be an easier way to learn for such visual people as the artistes.
also: never too early to join a mod team, i joined a team many years ago with no idea how to really use max and no idea how to unwrap or texture. being in a mod atmosphere pretty much forced me to advance my knowledge at a much quicker rate than i think i might have done on my own.
anyway, SEE YOU IN VENT FAGET
Are digital authors a school of some sorts where you pay for lessons? Wasnt quite clear.
But this should keep me busy none the less thank you
And rick fuuuu
It sounds like you have a long way to go anyway so just keep practising.