Looks good so far!As for the blade "wobblyness",imagine it will have to cut some times hard objects so it will deform mostly left-right not necesarlly perpendicular.At least not after the enforcement. Overall it looks good from close up but something seems off in the first image,I don't know if it's from the lighting or…
There is a minimum thickness to a lot of wow assets. One thing to keep in mind is where this game is coming from. It WAS a RTS game with a camera that didn't get in close so buildings where chunky and over the top so they could be recognizable and hold up at a distance. That style carried over to WoW. Most noticeably…
Pea, that's more or less what I figured it would be about - it sounded like the shooter went straight for Dimebag Darrell and then turned on Vinne Paul. The background for this is apparent, as there was an awful lot of shit-slinging between the Abbotts and Phil Anselmo when Pantera broke up. As far as I've heard, the blame…
Hey guys! I've been learning Zbrush and this is another exercise I did to practice this amazing software, I combined zbrush with 3ds max. (I did the wheels and the arms in 3ds max since hard-surfaced sculpting in zbrush is kind of hard). The character concept is based on an enemy from Marathon 2: Durandal (old game from…
Yes, if you are a citizen of one of the EU contries you can live, travel and work wherever you want inside EU. Regarding the game industry here in Italy there are only a couple of medium sized companies and a lot of indies but with "indies" i don't mean like Cloud Imperium Games...i mean from 2 to 5 members for every…
I don't think I'd call that a failure. As for the artifacts in your top right screenshot, that seems to be exacerbated by the fresnel effect/reflection and the fact that the backside of the top is visible behind that for even bigger contrast. We are probably looking roughly along the projection direction, here, which is…
[ QUOTE ] Oh, and I just HAD to change the "I'm a grandma on drugs" gi-normous glasses she was wearing to a more cooler half-head dome. [/ QUOTE ] lollez would be cool having her actually old indeed, like "30-years-after".. u know with those huge eye glasses old ppl wear.. cyber-implemented fake teeth etc. update the…
Here is the piece I was working on lately. A mix-up of 3ds Max hard surface modeling, Zbrush sculpting and texture painting. I am a big fan of id software's old school shooters and its art style. I especially love Quake 2's enemy design and its execution in game. Enemies in old school games tend to be more distinct and…
Skin turned out real nice poop. The face is very qubism-like (new word!) to me. My favorite part is the shading in the legs, the calfs look really nice. Old Man your's is a great take on the model. Don't see too many old space people these days. I think the undershirt could be a bit darker though. Wish I could have gotten…
So. Those fantasy weapons are a pretty good choice for starting, because usually they aren't too complex. Do this: Method/Style 1 - Highpoly->lowpoly->baking normal and other maps 1. Make basemesh in your modeling software (Maya in your case) - Model the forms, separate the parts that should be separated. Like if it would…