I love where you've taken this, that last shot wooo!!! Couple things that will make this stronger. Vary the lighting, why do all four lights have to be on? Design 101, three is more interesting than four and you have a lot of that happening in this room. Maybe one of the clock faces is damaged, spare gears stacked up on…
I have the Richard Smith char modelling video. Pretty straightforward. He doesn't show how to model the head of his character but for clothes, sculpting folds, using subtools, using Maya NEX plugin...it's alright. Also have most of eat3d vids, except for the character and zbrush ones...just didn't feel they'd benefit me at…
Dan: Heh, since when is getting worked up about stupid crap that doesn't matter an instinct? While you're complaining about the guy in front of you's t-shirt slogan, you could get eaten by a t-rex. Nice instincts. I dont know who told you guys you get to go through life without hearing other people's opinions, but you're…
Hey, I've been eyeing a few Cintiq Alternatives recently, I've been reading/watching some reviews here and there but I'm still not really sold on any yet and using Polycount as my final set of input before I cave in and get one. I'm not looking for anything super crazy because it's just for personal work and just messing…
Hello everyone! Please forgive me if I'm posting in the wrong section and/or this question isn't appropriate for this forum, but I've basically spent the whole day searching the web for a solution so I told myself to just give it a go in here. Now to the actual problem: I've created a simple terrain in Mudbox, as explained…
In general I agree with @Ashervisalis - texture and model breakdowns are important to include. ------------------ Some specific thoughts: Half-Life 2 : The Citadel's Wall You don't need all 3 of these shots -- they don't show off different aspects of this piece. Maybe just pick one of these and have another shot that's…
Hi: First time posting here so endulge me if I missed something. I would like to have a simple lowpoly 3D character (around 2000-4000 polys). The character must have UVs with some specific constrains (detailed later) and have enough polys in joints for animation (no skinning required). Also the character must have four…
INTRO My name is Surya, A member of the Praxis Studios game development team. I am the person who started the team, and I currently need some more team members. If you are currently looking to join a team for some experience, or just for fun, then you came to the right place. Thanks for showing some interest in the post.…
Just wanted to drop by and dump some screens of what I have been working on. I decided after last months disappointment I should go back to modeling 101 and go with something I'm more familiar with. (since I can't remember the last time I walked down a sci fi medieval hallway) So, for February I choose to do a movie…
When you say 'asus', I don't know if this one resides in the contract. However, I've heard good things about the Asus EP121. Done a ton of research on it and have collected some reference material to make a purchasing decision. Haven't followed through yet, but perhaps you can use this info somehow: Link Resources:*…