Hi , my name is Alex Curtis and I am the lead artist and co-founder of Polymorphik Games, We are a very small and fairly new indie company working on a huge project called Galactic Warfare and we are looking for new artist to join us on our journey through the indie game industry. We are looking for artist with the…
I like doing characters. I've tried doing environments several times before, but couldn't get into them. I'd just doom scroll through Artstation trying to find something I want to make and often ended up doing nothing. It made me realize how much it really matters to like doing something if your gonna pursue it for a job…
Detroit area based Pixo Group is looking for a Technical Artist to act as a bridge between our artists and engineers. PIXO creates engaging technology-fueled experiences for major brands and creative agencies. Our experiences incorporate technologies such as virtual reality, mixed reality, and even games to mesmerize and…
Since its inception and our first release, Half-Life: Opposing Force, the talented developers at Gearbox Software have had the pleasure of creating video games for some of the most exciting and revered brands on the planet. The Gearbox Software team has also created original, owned and managed brands including the award…
Digital hardware or traditional tools doesn't matter, it's whatever you're at ease working with I might also add gathering resource learning material for practice is not an issue, basically similar to what a background - ref 'blueprint' is implemented for example by hard surface artists, would use to guide their…
We are looking for a talented 2D artist to conceptualize and design a set of 2D artworks which will be used as game cards. There are a total of 20 items that the artist is required to create. We are looking for the artist to come on-board and work closely with our creative team to conceptualize them (as line drawings),…
Prop Artist = makes props Environment Artist = does everything involved in the creation of an environment (models/textures/materials/world building/lighting/etc). Lots of environment artists get their foot in the door as a prop artist, however. Learning to model, unwrap, bake, and texture is definitely the first step on…
Coral is a Halo Fan
Game that brings classic Halo gameplay to PC. It will include an all-new
Campaign about an outer colony called Coral and the Spartan-3 fireteam you play
as, a Firefight mode that will be reminiscent of Halo 3 ODST and Halo: Reach’s
firefight mode, and Flood, which is a firefight and Call of Duty…
Personnaly, a technical artist could be someone it can resolve his problem and difficult time with tools like mel script for Maya or another stuff for Photoshop, etc... I think if someone only take care of developping tools like rigging in a team, he is basicaly a "tools creator" or something like that... Then the…
3D ENVIRONMENT ARTIST STUDIO PROFILE Established in 2006, Ubisoft Sofia has quickly become one of the group’s most versatile studios. In its first 6 years, the studio has already developed a rich portfolio, ranging from casual games to flight simulations, and covering a wide range of platforms and technologies: Tom…