daz or iclone (IIRC) is probably fine for this. In daz check the store for body morphs (the official one from daz) and you can make bodybuilder proportions like that which would probably be sufficient. You also get body and face rig to go with it which is handy. you still have the option to mess with the sculpt in blender…
This is a project I have been working on for the past 6 months or so in my free time. This is my first project working to build back up my portfolio and I learned a lot in the process including that I have been doing unwraps wrong for years. It is also my first crack at PBR textures. I am happy with what I was able to…
Last fall I finished up my first full weapon model, a M1911: http://www.polycount.com/forum/showthread.php?t=122490 Although I was happy with the final result I wasn't happy with my workflow to get there. A few weeks back I decided to do another weapon to see what I learned from the 1911 project. This Remington 870 model…
Here's a remington 870 I made this week for a personal project to show my growth. I made this Ithaca m37 in January of this year. It was my first model I fully textured and the first time I ever made a normal/specular map. Before this I had no clue what they were lol I followed Millenia's tutorial, it is an EXCELLENT…
Hello Poly Counters, I want to get better at modeling firearms, and modeling in general. So I decided to start with a popular shotgun, the 870 Remington. I attempted the M1014 when I had so-so knowledge of 3D especially texturing. My plan is to just create the factory 870 model and once I get a nice looking end result add…