I'm working on a project for a game asset and I'm baking the maps in Marmoset. But this part right here keeps coming up with this error. I tried to paint skew adjustments but It doesn't look right, so there must be something else I can do. Maybe it's because the low poly model doesn't have enough detail? But if that's the…
I have been thinking about purchasing silo 2 for modeling. yeah i know there are some bug issues and it hasn't been updated in a while but it really seems like a good zbrush/modo alternative. the ui is really simple and has a nice clean, uncluttered layout. worth a buy? it's only $159 for the pro version:poly121: or would…
Looking to buy the plugin. I was just wondering how does it behave on more complex geo? Does it break when there are alot of boolean nodes? I have seen the video they posted on Vimeo but they are pretty much working with bunch of primitive shapes like cubes and cylinders.
So id like to model for games or animation. this was a low poly bike i recently made. Still learning substance so havent really textured it. But in regards to modeling where or what should i focus on? or anything. I havent really posted my work on forms, just artstation. Well anything would be great. thanks for taking the…
A practice I did recently, showing my skills doing a Hero #Prop Heathkit SB-101 Vintage HAM Radio made with #Maya and #Substancepainter ArtStation www.artstation.com/artwork/mALzed
Hello, good night. I`m starting to get really interested in 3D animation. I`m trying to push myself at least 4 hours a day to get better on it, but I have some questions that some ``veterans`` might give me an answer. * Usually in studios the animator HAVE to do the rigging? Logically he should know how to do it. * If the…
hi guys I'm having a weird problem with workbench... I'm a newbie at both photoshop and vtfedit but I've been following some YT tutorials about making your own designs for weapons. I've made a nice design for an AWP [at least i think it's nice] using the UV Chart method but when I import it the scope, barrel and magazine…
Hello, I am considering posting a job in the job ops board. I am working at a small indie game studio, and we are discussing using outside talent to increase the artistic quality of our title. Our current work flow uses Blender as the 3d asset creation and import tool, so if we were to hire someone on to create some…