Hello all, I'm currently modelling a barrel, and am having great difficulty achieving a clean normal map bake (without waviness) on the cylindrical rims, especially the larger one at the top of the prop. Here's what the issues in the bake look like (Substance painter 2): I believe this issue is the result of a difference…
If youre not into heavy painting I really wouldnt bother with anything above a TN panel - For general desktop/gaming a TN will do just fine and will probably have a faster refresh rate... Hell, you could go for the new Samsung 120hz flatscreens for something super quick albeit slightly more expensive than most TN panels.…
Hey guys, So we are working on this walk cycle and something seems wierd but character animation is my achilles heel and I really need some help spotting the error(s). For the first iteration I was able to picture some problems that we could improve but still something looks off Top gif shows the single frames, bottom the…
Hello everyone! I feel I've gotten better in 2021 but still need tips on how to improve. These were made in Blender+Photoshop. I'd like tips on composition, lighting and overall quality of artworks. Thanks!
Hello I am new to zbrush and I Was trying to texturize a head , now the problem I have by using zapplink is that I do not know how to save the texture data that I painted on the head thgourhgt going up and down from PS and Zbrush , in the beginning I created a new texture 2048 x 2048 but as long as I paint in it doesn't…
Hello all! I've recently gotten into using the PhysX Lab tool from Nvidia and watched a few tutorials and I'm stuck (no surprise here.) Anyway, the problem is, is that when I try and use the cut out feature for fracturing it doesn't simply work! :poly122: I load my beloved bitmap into the editor and click fracture but…
Hello, Nice to meet you guys! Eric Testroete told me about this forum. My name is Alexandre and I am a student of Game Design in Brazil; Im new to the game industry. I have very little practical experience, and was hoping for a little advice. Ive learned some modeling and animation; but there are so many areas of study…
Hello People :smile: Working on my first bust sculpt of Andrew Garfield to practice Zbrush in my final year. Just wondering what people would do to push it further and also any corrections that are needed to be made. Thanks for your time :smile:
Hello people of polycount, forgive me if this is the wrong way to go about this this is my first time here and I'm finding the visuals today to be very overwhelming. I have a rather odd occurrence happening when I'm working with the xgen feature in maya. I'm hoping someone can offer some insight into what might be causing…
hello guys i joined this forums because i really want to become a 3d model maker i checked some programs and decided to go with blender ( cuz its free lol ) thing is i dont know were to start, if anyone here uses blender or thinks theres a better program for 3D-modeling please let me know or link some youtube videos.…