As the others said you can re-use your assets a lot. You can make 3 giant rocks, 5 medium ones and 3 pebble formations. Then have 3 different texture variations on them and/or different type of texture blends. Just as long as you make sure you make the UVs well, and use tilable textures.
@skankerzero Thank you ! <3 (Loved the character, that technomancer is looking real nice ! Everything is painted, since the leaf are pretty huge using only 1 set of branches for the entire tree look redondant so i did 3 branches and made color variation on each of them so I could play with them to add dept :3
wait ... correct me if iam notgetting somethign straight here you are using the quake 3 engine and quake 3 sourcecode to recreate quake 3 ??? ... from scratch ??? if you write you own engine and dont use anyone elseses source that would qualify for the term "from scratch" but this sounds like you just downloaded the…
Hi everyone! I'm an aspiring game artist trying to land my first job in games- I've submitted (mostly speculative) applications to various studios but haven't managed to get any interviews, jobs for juniors also seem to be quite scarce right now haha. I talked to a recruiter at an event over the weekend and he suggested…
Some great suggestions, pxgeek (please excuse any typos; one of my snakes bit me 3 weeks ago and it's still like typing with a frankfurt; so I'm using my 'rude finger instead' - getting an X-ray tomorrow. Been bitten by snakes plenty of times ; never had issues like this). So, yeah (I waffle too much) I'll give 'em a try…
Hey Polycount! I'm looking for passionate 3D character modelers to join a pilot project I'm building from the ground up. This is a volunteer role for now, with real potential for paid work as the project grows. I'm not locked into a specific art style, stylized, semi-realistic, whatever you do best. As long as the quality…
I am seeking an artist to draw an upcoming released sci-fi fantasy eBook, available for online download (First in Chinese book, then in English). An image link below, showing the book cover concept, and the character style/coloring. Please check first for your job consideration.…
So I have adoubt , so far for making panels for my spaceship I am doing like that :-1: Low poly model , I cut some parts of it to carve out a panel on the panel I apply in this order: 1 Base Edit poly panel 2 Shell 3 Edit poly ( delete the interior faces and add two edge of the borders of the shelled panel ) 4 Symmetry 5…
Hey polycount. I was wondering if anyone had any experience and/or knows if it is possible to blend substance textures within Unreal 4 engine. For example, if I created 3 separate substances, each with parameters exposed that I can manipulate within the Unreal engine, and then created a vertex blend material with RGB…
Hello all, This would be my first post for getting crit, and I'm quite nervous and exciting same time. Here I'm modeling T-34 (Soviet Union) armoured vehicle, and this is the link on WiKi. My final goal is to finish this as next gen game model for portfolio, and have a little trouble to finish modeling stage. Since I'd…