hello peeps. OK. so what i'm trying to do is turn some tubes into conduit-looking hoses. we've all seen it before...i know...nothing new here. but, is there some way in zbrush to repeat an aesthetic sensibility such as this? i tried various symmetry and alpha thingies....didn't get it yet tho. any advice? thanks
Hello guys, recently integrated mudbox into my workflow. I am trying to work on a new model that is multiple pieces and maps. Even though I have different materials assigned to each uv map and upped the subdivision level she refuses to accept input from any of my brush.
Hello, everyone. I decided to jump in Riot Games character art contest and I drew some character sketches. Before I select one and start 3d work, I want hear from Gurus' critic and opinion. Please, let me hear your valuable opinions. Thank you!
Hello im new to mudbox and i like this program more than zbrush for obvious reasons like UI but i dont now if mudbox has a "Equalize Surface Area"similar to zbrush or some other function that can make my objects more uniforme or transform triangles and n-gons in quads . Pleass reply I really like mudbox and i would like to…
Hello all, I'm currently modelling a barrel, and am having great difficulty achieving a clean normal map bake (without waviness) on the cylindrical rims, especially the larger one at the top of the prop. Here's what the issues in the bake look like (Substance painter 2): I believe this issue is the result of a difference…
If youre not into heavy painting I really wouldnt bother with anything above a TN panel - For general desktop/gaming a TN will do just fine and will probably have a faster refresh rate... Hell, you could go for the new Samsung 120hz flatscreens for something super quick albeit slightly more expensive than most TN panels.…
Hey guys, So we are working on this walk cycle and something seems wierd but character animation is my achilles heel and I really need some help spotting the error(s). For the first iteration I was able to picture some problems that we could improve but still something looks off Top gif shows the single frames, bottom the…
Hello everyone! I feel I've gotten better in 2021 but still need tips on how to improve. These were made in Blender+Photoshop. I'd like tips on composition, lighting and overall quality of artworks. Thanks!
Hello I am new to zbrush and I Was trying to texturize a head , now the problem I have by using zapplink is that I do not know how to save the texture data that I painted on the head thgourhgt going up and down from PS and Zbrush , in the beginning I created a new texture 2048 x 2048 but as long as I paint in it doesn't…
Hello all! I've recently gotten into using the PhysX Lab tool from Nvidia and watched a few tutorials and I'm stuck (no surprise here.) Anyway, the problem is, is that when I try and use the cut out feature for fracturing it doesn't simply work! :poly122: I load my beloved bitmap into the editor and click fracture but…