My friend and I have been planning lately and have come to making a video game in the UDK engine. I have training in the engine and so does my friend. We are looking for 3D modelers and come others to join us in our group so we can publish this game and begin working on it. We will workout everything once we have everyone…
http://td-u.com/ For a limited time only, get $100 off any tdu course starting in January or February!!! Discount Code :: Happy2015 PhotoReal Lighting with Vadim Turchin (Subtle VFX) January 6 - March 2, 2015 http://td-u.com/photoreal-lighting/ Lighting for Animation with Jon Schroth (Blue Sky Studios) January 13 March…
For this assignment we have to create a building using modular assets that snap together. Earlier this year I made a game concept titled Spicy Jam so will be recreating one of the environments (the Subway/underground) for this project. I didn't get to make concept art so got advice to pick an existing train station to base…
Happy Valentines! Most recent update. Low poly, AO, Normal, 4796 tris at the moment. *AO is a bit intense. *I feel like I may need another loop around the knees. *Will probably keep messing with the hair sculpt. Would like C&C before I get too far along.
Thanks for the feedback...I tried to incorporate some bounce light and further updated the design. Soon to start working on the others as I feel this guy is at a good place.
Here is progress on knight model I am doing! For now I've finished the base form and quick sketch of the basic shape of the armor in Dynamesh. I am still considering slimming him down a bit instead of WoW style oversized shoulderpads and arms. Please leave a feedback if you like :) Have a nice day!
Iw made a couple of sketches trying to figure out Gnars design. I allso tryed out a couple of skins (designed by myself) I might actually go with Dino Gnar though.