Hello! I made a model of my D&D character for my portfolio. The goals I kept in mind for this piece were to: * Complete a game-ready 3D character from scratch, without any base meshes * Learn the hair cards workflow and experiment with manual placement * Convey the core idea of the character, even when the concept is…
Hello from Ruffian Games :) First let us introduce oursleves, we're a newish game developer built around an extremely strong core team who have a slate of great titles under their belt, We just want to make great games are looking for a few more people to join us. http://www.ruffiangames.com We're based Scotland and are…
Yep. The idea is to integrate it into 3dsmax, Maya and XSI but I also will make an stand-alone app + batch mode and SDK. I developed ratGPU basically to improve my OpenCL skills but also because I wanted a renderer to perform beauty shots in xNormal 4, so yep, definitely. Not currently, but I could adapt it very easily to…
Well, in Unity you use C# or a Javascript derivative. Unreal 4 has a nice visual script editor called blueprints that is fantastic. That alone makes me recommend it. You can make an entire game without touching a line of code (I know this exists for Unity but it's an addon). It's quite elegant. C++ isn't outdated in the…
I know you're going for simplistic, but there could still be some sort of art in your design. Right now this is coming off as a word doc saved as an html file. Additionally, and probably the worst of worsts, cgchat is linked before polycount...ahem :] I normally assume that basic html is in everyone's library of knowledge,…
The beast that I am - I have managed to convert it to PHP I must admit, PHP seems the better of the two. For instance, the code to read an external txt file (as used on the actual main body text). ASP: <font class="small">Code:</font><hr /><pre> <% Set fs=Server.CreateObject("Scripting.FileSystemObject") Set…
I need to transfer UV from initial low poly to dynameshed mesh from Zbrush . I usually use Data Transfer modifier in Blender for this . It sometimes does subtle mistakes around UV seams but usually it still works fine for further detailing in Zbrush . Gemini tells me 3d max got a massive update in 2026.1 version and now…
Cool project! It seems like you have some AI images on your ref board (not sure since low res). I always recommend people to avoid using "AI references", those are almost always garbage. Especially when it comes to anything robotic/hardsurface. As you said yourself this robot is very iconic, there are tons of references…
Hi right now so many game studios are releasing remastered version of their games. I have one doubt recently call of duty Modern warfare 2 released remastered version did they model each and everything from scratch Any idea? If someone worked on this game please comment. Thanks Video Link Original VS Remastered…
Haha, totally ! Everyday I discover a new bug with it. :poly117: I pushed the code to the point where I can start some levels, but I still have a lot of to do in the code. So when I finish a particular task, I go back to the code. Same idea with the code, when something is finished I do a bit or art. It keeps me motivated…